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Goldsmiths, University of London

Games Programming

UCAS Code: I610

Bachelor of Science (with Honours) - BSc (Hons)

Entry requirements


A level

B,B,B

If you do not have a Science or Mathematics-based A-level, you should normally have at least Grade B at GCSE Mathematics.

Access to HE Diploma

D:30

Pass with 45 Level 3 credits including 30 Distinctions and a number of merits/passes in subject specific modules. If you do not have a Science or Mathematics-based A-level equivalent, you should normally have at least Grade B at GCSE Mathematics.

International Baccalaureate Diploma Programme

33

With three Higher Level subjects at 655. If you do not have a Science or Mathematics-based Higher Level, you should normally have at least Grade B at GCSE Mathematics equivalent.

Irish Leaving Certificate - Higher Level

H2,H2,H2,H2

If you do not have a Science or Mathematics-based Higher Level, you should normally have at least Grade B at GCSE Mathematics or equivalent.

Pearson BTEC Level 3 National Extended Diploma

DDM

If you do not have a Science or Mathematics-based A-level equivalent, you should normally have at least Grade B at GCSE Mathematics.

Scottish Advanced Higher

B,B,C

If you do not have a Science or Mathematics-based Advanced Higher, you should normally have at least Grade B at GCSE Mathematics or equivalent.

Scottish Higher

B,B,B,B,C

If you do not have a Science or Mathematics-based Higher, you should normally have at least Grade B at GCSE Mathematics or equivalent.

UCAS Tariff

120-136

We’ve calculated how many Ucas points you’ll need for this course.

84%
Applicants receiving offers

About this course


This course has alternative study modes. Contact the university to find out how the information below might vary.

Course option

3years

Full-time | 2018

Other options

4 years | Sandwich | 2018

4 years | Part-time | 2018

Subject

Computer games programming

Prepare for a career programming in the games industry, in sectors including mobile games, casual games, social media games, and AAA console game development.

From the very beginning of the degree you'll have the opportunity to develop games in an environment that mirrors industry working practices as closely as possible. You'll have the option of taking an industrial placement year between the second and final year, allowing you to gain invaluable work experience that will enhance your career prospects. You'll develop technical skills, but also the creative skills that are so sought after in the industry. The degree aims to prepare you for a career programming in the games industry, in sectors including mobile games, casual games, social media games, and – for the most successful students – AAA console game development. The skills taught during the course are also applicable in other areas of computing such as mainstream programming jobs, mobile app development or web development, or could lead to Masters level study in games programming, which is an established route into high profile game development studios.

Modules

Our approach at Goldsmiths emphasises the creative side of programming and how programming relates to the creative aspects of game development. Most importantly of all, from the very beginning, you will be developing games in an environment that mirrors industry working practices as closely as possible. This will give you the experience you need as well as helping you develop a portfolio of work to present to potential employers. The programme has three main elements: programming, technologies and practice. You will build your technical programming skills, learn about graphics, audio and artificial intelligence and current hot platforms such as Mobile Games, HTML5-based web games and social media games. You will also have many opportunities for practical work, making games using professional games engines and with professional working practices, such as design documentation, testing cycles, issue tracking and version control.

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
EU
£9,250
per year
International
£14,600
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

Goldsmiths, University of London

Department:

Computing

TEF rating:

Study in London

Explore the local area, what there is to do for fun, living costs and other university options here.

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What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

75%
med
Computer games programming

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

Teaching and learning

81%
Staff make the subject interesting
76%
Staff are good at explaining things
74%
Ideas and concepts are explored in-depth
81%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

78%
Library resources
81%
IT resources
84%
Course specific equipment and facilities
57%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

79%
UK students
21%
International students
88%
Male students
12%
Female students
66%
2:1 or above
16%
Drop out rate
355

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£19,500
med
Average annual salary
83%
low
Employed or in further education
61%
low
Employed in a role where degree was essential or beneficial

Top job areas of graduates

21%
Information technology and telecommunications professionals
10%
Sales assistants and retail cashiers
7%
Sales, marketing and related associate professionals
What do graduate employment figures really tell you?

This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Computing

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£18k

£18k

£23k

£23k

£28k

£28k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

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This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

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This is the percentage of applicants to this course who received an offer last year, through Ucas.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

We calculate a mean rating of all responses to indicate whether this is high, medium or low compared to the same subject area at other universities.

Have a question about this info? Learn more here

This information is from the Higher Education Statistics Agency (HESA).

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

Have a question about this info? Learn more here

Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

Have a question about this info? Learn more here

Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

Have a question about this info? Learn more here

The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here