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University of Bradford

Film and Visual Effects Technology

UCAS Code: W614

Bachelor of Science (with Honours) - BSc (Hons)

Entry requirements


A level

B,B,C

As UCAS tariff

International Baccalaureate Diploma Programme

0

As UCAS tariff and Higher Level grade 3 or Standard Level grade 4 in English and Maths.

112 UCAS tariff points to include 3 Higher Level Subjects and Ordinary Level English and Maths at grade O4

Pearson BTEC Level 3 National Extended Diploma

DMM

As UCAS tariff

UCAS Tariff

112

112 UCAS tariff points to include 64 points from 2 GCE Advanced Level (or equivalent) qualification and GCSE English and Mathematics at grade C/grade 4 or equivalent.

100%
Applicants receiving offers

About this course


Course option

4years

Sandwich | 2018

Subject

Visual and audio effects

A brand new, cutting edge programme designed as a response to industry demand for graduates who are creative and artistic, as well as technically able.

Utilising state-of-the-art and industry standard technologies, software and processes, you will gain a professional grounding in:

Still and moving image capture/manipulation

Cinematography

Modelling and animation

Computational simulation

Digital compositing

CGI lighting

Look development and advanced rendering

These skills are underpinned by conceptual/theoretical understanding, ensuring you emerge as a competent, well-rounded and employable professional. You will be guided every step of the way by our industry-experienced team of academics

From day one you will be immersed in the practical and theoretical aspects of Film and Visual effects. Through hands on industry practitioner tutorage and research informed teaching, you will develop the skills you need to excel at any production house, be it Film, VFX or related fields.

You will not just learn to use the software; you will develop crucial social, industry, artistic, and scientific skills and context. The industry regularly states that this broad knowledge base is missing in most graduates, and is in great demand - meaning you will be highly employable upon graduation.

You will have the opportunity to learn and engage with a wide pool of industry expert academics that span the creative industries and computer sciences. You will work with both Professors and researchers in bringing new exciting technology and knowledge into the world, whilst also being taught directly by professionals that are currently working at production companies.

We’ve designed the programme to give you the solid grounding you need in Animation, Film Production and Visual Effects in the first year of study. In your second year you will decide your focus disciplines. Your third year will be spent on an industry placement, giving you invaluable real-world experiences and insight. In your final year you’ll form a team and spend a full year on a fully-fledged production; the start of your professional portfolio.

We offer outstanding facilities, and are passionate about our industry and developing creative, highly skilled graduates. Upon graduation you’ll have an extensive portfolio of work ready to showcase to graduate employers. Practical elements of the programme will build a substantial portfolio of work alone; the outstanding extra-curricular opportunities open to you at Bradford will allow you to really stand out when stepping into the competitive graduate employment market.

Modules

Year 1:
3D Character Modeling and Animation (core)
Application Programming and Development (core)
Creativity and Imagination (core)
Introduction to 3D Computer Modelling and Animation (core),
Introduction to Digital Visual Effects (core)
Moving Image Production (core)

Year 2: Cinematography (core)
Digital Compositing and Post Production (core)
Digital Preparation, Rotoscoping and Matte Painting (core)
Look Development, Lighting and Advanced Rendering (core)
Script Programming and Technical Animation (core)
Motion Capture and Digital Scanning (option)
Technical Effects and Physics for CGI and VFX (option)

Year 4: Professional Industry Profile (core),
Studio Pre-Production (core),
Studio Production (core).

Assessment methods

Most modules use a mixture of formal lectures, practical lab sessions, tutorials and seminars. Some modules involve supervised group work, usually with an assigned academic staff member for each group.
All modules require students to undertake independent study, supported through distance learning technologies such as our Virtual Learning Environment. Reading lists and suggested resources for independent study provide further direction for students to undertake this work, and regular contact hours and informal feedback throughout the courses provide opportunities for further guidance for learners.
Assessments for modules mostly take the form of practical coursework, lab tests and written exams, with all forms being well represented throughout all years of the course across all modules.

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
EU
£9,250
per year
International
£17,800
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

University of Bradford

Department:

School of Media, Design and Technology

TEF rating:
Read full university profile

What students say


How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Visual and audio effects

Sorry, no information to show

This is usually because there were too few respondents in the data we receive to be able to provide results about the subject at this university.


Who studies this subject and how do they get on?

84%
UK students
16%
International students
53%
Male students
47%
Female students
76%
2:1 or above
10%
Drop out rate
329

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Cinematics and photography

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£20,000
med
Average annual salary
88%
low
Employed or in further education
62%
low
Employed in a role where degree was essential or beneficial

Top job areas of graduates

14%
Nursing and midwifery professionals
9%
Business, finance and related associate professionals
7%
Sales assistants and retail cashiers
What do graduate employment figures really tell you?

A few years ago graduates from this subject were having a very hard time but things have improved a lot thanks to our active media, film and photographic industries - much the most common employers for this group. The most common jobs are in the arts — as photographers, audio-visual technicians, operators and designers, as directors, as artists and as graphic designers. Training in presenting sound and graphics is useful in other industries as well, so you can find graduates in journalism, in advertising, in business management, in events management and in web design and IT. Be aware that freelancing and self-employment is common in the arts, as are what is termed 'portfolio careers' — having several part-time jobs or commissions at once.

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Creative arts and design

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£10k

£10k

£16k

£16k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

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This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

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This is the percentage of applicants to this course who received an offer last year, through Ucas.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

We calculate a mean rating of all responses to indicate whether this is high, medium or low compared to the same subject area at other universities.

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This information is from the Higher Education Statistics Agency (HESA).

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

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Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here