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University of Bolton

Games Design

UCAS Code: G613

Bachelor of Science (with Honours) - BSc (Hons)

Entry requirements


UCAS Tariff

104

Your Level 3 subjects must include a technology-based subject; for instance, A-level Computing or BTEC Extended Diploma in Computing or Engineering. You should also have five GCSEs at grade C or above or grade 4 to 9 (or equivalent) including English and Mathematics. To help you understand what UCAS points are equivalent to, in terms of grades, please visit the University of Bolton’s webpage below for some examples of grades from popular qualifications: https://www.bolton.ac.uk/study/undergraduate/apply/ucas-tariff/

100%
Applicants receiving offers

About this course


This course has alternative study modes. Contact the university to find out how the information below might vary.

Course option

3years

Full-time | 2019

Other options

5 years | Part-time | 2019

Subject

Computer games design

Want to turn your passion for games into a career? Our Games Design graduates have a proven track record of success. Our experienced games tutors are ready to support and guide you on your mission to develop the technical knowledge and creative skills demanded by this ever-growing industry.

The UK games industry was worth approximately £3.8 billion in 2016, with over 31 million people playing games in the UK*. If you are seeking a career in a strong sector of the economy, then games is an excellent choice. From PC, console and mobile games, through serious games for education and training, to the emerging virtual reality games market, software developers are seeking highly qualified games specialists.

Our Games Design course offers a broad study of games, with an emphasis on the technical, design and innovation aspects, rather than programming. Key topics include content production, games and level design as well as platforms and technologies. Our dedicated games team will work to help you develop skills in games analysis, usability and playability testing and understand the concepts underpinning games production and the business of computer games (for instance sales and marketing).

Team-based projects involving regular critique sessions with your peers and members of our games team are designed to help you develop the high-level of team working and communication skills that are vital in the games industry. Our intensely practical, hands-on approach aims to encourage and support you to develop a high-quality portfolio of work ready to demonstrate your skills and creative flair to potential employers.

Newzoo, August 2016 (https://newzoo.com/insights/infographics/the-uk-games-market-2016/)

Modules

Modules listed below are a mixture of compulsory and optional. You may not have the opportunity to study all the modules as part of the course.

Introduction to 3D CG
Introduction to Level Design
Mechanics and Metrics
Sound for Games
Scholarship
Introduction to Games Programming
Employability and Enterprise
Intermediate Games Scripting
Games Narratives
Portfolio Project
Advanced Level Design
Intermediate 3D for Games
Research Methods
Advanced Games Scripting
Advanced 3D for Games
Games Design Theory
Major Project

Assessment methods

Level One: Coursework (93%), Practical exams (7%)
Level Two: Coursework (100%)
Level Three: Written exams (8%), Coursework (92%)

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
EU
£9,250
per year
International
£12,450
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

University of Bolton

Department:

Games

TEF rating:

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What students say


How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

Sorry, no information to show

This is usually because there were too few respondents in the data we receive to be able to provide results about the subject at this university.


Who studies this subject and how do they get on?

96%
UK students
4%
International students
92%
Male students
8%
Female students
50%
2:1 or above
27%
Drop out rate

Most popular A-Levels studied (and grade achieved)

D
E
B

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£20,000
low
Average annual salary
79%
low
Employed or in further education
94%
low
Employed in a role where degree was essential or beneficial

Top job areas of graduates

45%
Information technology and telecommunications professionals
16%
Sales assistants and retail cashiers
6%
Information technology technicians
What do graduate employment figures really tell you?

This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Computer games design

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£18k

£18k

£20k

£20k

£20k

£20k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

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This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

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This is the percentage of applicants to this course who received an offer last year, through Ucas.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

We calculate a mean rating of all responses to indicate whether this is high, medium or low compared to the same subject area at other universities.

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This information is from the Higher Education Statistics Agency (HESA).

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

Have a question about this info? Learn more here

Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

Have a question about this info? Learn more here

The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here