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Game Design

SAE Institute

UCAS Code: GD01 | Bachelor of Arts (with Honours) or Bachelor of Science (with Honours) - BA/BSc (H)

Entry requirements


A level

A*-D

To understand what combination of grades you need to achieve 72 UCAS tariff points please visit ucas.com/ucas/tariff-calculator

Access to HE Diploma

D:45,M:42,P:3

GCSE/National 4/National 5

All subjects require A*-C in English (4-9) Audio Production and Games Programming also require A*-C in Mathematics (4-9)

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

D*D*D*-MMP

Scottish Higher

A-C

UCAS Tariff

72

About this course


Course option

2years

Full-time | 2024

Subjects

Computer games programming

Computer games

Computer games design

The gaming industry has exploded in recent years thanks to exciting technological advances that have opened the door to dynamic, immersive experiences like never before. With gaming companies on the lookout for talented game designers, programmers and testers, now’s the perfect time to study a games design degree course.

At SAE, you’ll learn how to design and develop next-level video games while advancing your game development and programming skills in 2 years rather than 3. Beat the competition by graduating industry-ready more quickly than at a traditional university – while saving money on course and accommodation fees too.

Across your 2 years at SAE, you’ll explore level design and narrative construction by completing real-world project briefs in a simulated games studio environment. You’ll gain advanced skills in industry-standard software packages, such as Unreal Engine 5, Unity 3D, Adobe Creative Suite, Autodesk Suite (Maya) and Visual Studio, plus expert proficiency in programming languages C# and C++.

SAE’s highly experienced Experts will introduce you to the professional world of game design, showing you the ropes in object-oriented programming (OOP), UI/UX design and industry workflows. As you explore common game engines and core mathematical principles, you’ll complete group projects and test the games you’ve developed, validating your understanding of game design theory and frameworks.

As you progress your studies, you’ll get ready to embrace real-world success thanks to SAE’s focus on practical learning, business planning skills and games industry knowledge. In your final trimester, you’ll complete a Major Project in a chosen area of specialism – a perfect opportunity to connect with industry experts with a view to future game design employment.
At the end of your time with us, you’ll graduate equipped with the skills of a professional game developer and ready to launch into the industry as a game designer, game developer, concept artist, multimedia specialist or software engineer. Simply put, SAE’s accelerated Games Design degree really puts you ahead of the game.

Modules

Our fast-track degree means you can graduate and be earning and doing what you love in just two years.

Year 1:
Trimester 1 - Game Programming Basics, Games Development Basics
Trimester 2 – Applied Game Design, Games and Culture
Trimester 3 - Creative Studio 1: Industry Workflows

Year 2:
Trimester 4 - Creative Studio 2: Collaboration and Business
Trimester 5 - Creative Studio 3: Research and Practice
Trimester 6 - Major project

Tuition fees

Select where you currently live to see what you'll pay:

England
£11,100
per year
EU
£11,100
per year
International
£15,000
per year
Northern Ireland
£11,100
per year
Scotland
£11,100
per year
Wales
£11,100
per year

The Uni


Course locations:

SAE London

SAE Liverpool

SAE Glasgow

SAE Royal Leamington Spa

Department:

Games

Read full university profile

What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

17%
Computer games programming
17%
Computer games
17%
Computer games design

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

Teaching and learning

72%
Staff make the subject interesting
45%
Staff are good at explaining things
45%
Ideas and concepts are explored in-depth
59%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

32%
Library resources
30%
IT resources
31%
Course specific equipment and facilities
3%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

After graduation


Sorry, no information to show

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