Music and Sound Production
Entry requirements
A level
Access to HE Diploma
International Baccalaureate Diploma Programme
OCR Cambridge Technical Extended Diploma
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
T Level
UCAS Tariff
You may also need to…
Attend an interview
Present a portfolio
About this course
Are you an aspiring musician, sound designer or composer looking to develop your production skills?
Our programme is designed to give you a unique chance to focus on the creative aspects and workflows of music and sound design for different types of media within the creative industries. You'll have the opportunity to explore music for film, television, games, theatre, and immersive and interactive media (VR/AR/XR), and gain skills that will guide you towards your ideal career path.
We understand that music and the arts are becoming less of a focus in schools, which is why our course embraces new and emerging technologies to give you specific software skills that will set you apart from other graduates. You'll also have the chance to collaborate with other disciplines within Ravensbourne and tackle how music and sound work within different media to communicate and support narratives.
You'll be introduced to essential music and sound theories and concepts, develop key digital audio workstation (DAW) skills, and familiarise yourself with the use of professional audio hardware, facilities and workflows. You'll further specialise in areas of your choice, such as music composition, sound postproduction, sound art, music mixing and mastering, and music and sound production for games and interactive media.
Collaboration is at the heart of the course. Students will undertake project briefs and have the opportunity to work in cross-university productions in collaboration with other departments and disciplines. Teaching staff and visiting professionals bring a strong industry perspective and will guide you throughout the course.
Take up this exciting opportunity to develop your skills and specialisms in music and sound design within the creative industries. Join our BA (Hons) Music and Sound Design course and start your journey towards your dream career.
**Why study this course?**
- Supercharge your music and production skills and apply them in a wide range of graduate roles
- Develop an understanding of audio production, sound design and music as distinct specialisms
- Add technical understanding and contextual background to your natural creativity and inner storyteller
- Direct preparation for work in the creative industries
- Practice-based learning and collaborative work will boost your leadership and teamwork skills.
**Career pathways**
Graduates go on to work in roles such as music and audio production, sound engineering, composition and song writing and the audio-visual industries such as film, television and games or pursue postgraduate studies and academic careers.
**For more information, please visit our website.**
Modules
You'll explore and develop specialisms which could include audio production, sound engineering, sound design, song writing, composition and soundtrack creation for film, television, games and immersive media, such as virtual reality and augmented reality (VR/AR).
For more information, please visit the course page on our website.
Assessment methods
You will be continually assessed throughout the course using a variety of methods including audio & video submissions, project work, presentations, reflective written documents and reports. Each module has a Formative and a Summative assessment point, where feedback and advice are provided to develop and complete projects and a final grade is awarded. For more information, please visit our website.
Tuition fees
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The Uni
Ravensbourne University London
Ravensbourne
What students say
We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.
How do students rate their degree experience?
The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.
Cinematics and photography
Teaching and learning
Assessment and feedback
Resources and organisation
Student voice
Who studies this subject and how do they get on?
Most popular A-Levels studied (and grade achieved)
After graduation
The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.
Cinematics and photography
What are graduates doing after six months?
This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.
Top job areas of graduates
What about your long term prospects?
Looking further ahead, below is a rough guide for what graduates went on to earn.
Cinematics and photography
The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.
£17k
£22k
£27k
Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.
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Teaching Excellence Framework (TEF):
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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).
This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.
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This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.
You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.
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Post-six month graduation stats:
This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.
It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.
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Graduate field commentary:
The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show
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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.
While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?
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