Game Development
Entry requirements
A level
One should be subject related
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
Should be subject related
UCAS Tariff
You may also need to…
Attend an interview
Present a portfolio
About this course
Throughout this course you will combine theoretical and practical assignments to create your own game designs and animation artefacts. You will learn the processes involved in creating games as well as studying how the games design industry works, by looking at key players in this exciting industry, through both AAA games companies and emerging indie games developers. You will get the chance to pitch your own ideas and create your own artefacts as portfolio pieces to use as a strong foundation for entry onto BA/BSc (Hons) in Game Design/Development or further career opportunities through your learnt transferable skills into employment within the games industry or creative industry sectors. Studying this course will give you the creative and technical skills needed to pursue a career in this diverse industry. There is increasing competition for jobs, as companies look for individuals who have the up-to-date skills and knowledge in working with the latest technologies and processes. The course uses a range of software including Unity 3D, Unreal Engine, Maya, Blender, Substance and Photoshop. This course is designed to meet the needs of students wishing to pursue a media-based career across a range of industries. The skills learnt on this course are transferable into any of the traditional Games Industries, VFX, film and TV industries where you could be working for an agency, private organisation, freelancer or as an Indie Games Developer from your own workspace.
- Assistant Games Producer
- Marketing Executive in Games
- Gameplay Designer
- Level Designer
- User Experience (UX) Designer
- Games Writer
- 3D Modelling Artist
- Environment Artist for Games
- Texturing Artist
- Animator for Games
- Visual Effects (VFX) artist
- Generalist Games Programmer
Modules
Units below are subject to change depending on industry requirements.
Year 1 HNC
Individual Project
Creative Media Industry
Professional Practice
Games Development Practices
Games in Context
Game Design
Principles of Animation
Principles of User Experience & User Interface Design
Year 2 HND
Collaborative Project
Personal Professional Development
Advanced Game Development
Advanced Rendering & Visualisation
Emerging Technologies
Narrative
Environment & Level Design
Assessment methods
Students are required to apply their knowledge to a variety of assignments and activities, with a focus on the holistic development of practical, interpersonal and higher level thinking skills. Assessment reflects not only what the student knows but also what he or she can do to succeed in employment and higher education in an ethical manner. For many units, the practical demonstration of skills is necessary, and for others, students will need to carry out their own research and analysis, working independently or as part of a team.
Tuition fees
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The Uni
Swindon and Wiltshire Institute of Technology
New College Swindon
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