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Games Art

Leeds Arts University

UCAS Code: W280 | Bachelor of Arts (with Honours) - BA (Hons)

Entry requirements


UCAS Tariff

104-120

About this course


Course option

3years

Full-time | 2024

Subject

Interactive and electronic design

This course focuses on bringing game worlds to life through captivating visuals. Games artists shape a game’s identity, working with games designers, concept artists, and animators to create visually compelling assets. Concept artists visualise ideas, character artists sculpt 3D models, and environment artists craft immersive settings to explore. Technical artists optimise the art production pipeline and enhance visual quality.

This course provides a collaborative platform, offering games artists the chance to showcase creativity and contribute to immersive gaming experiences within a thriving community of diverse creatives.

As a specialised arts university, we offer unparalleled resources and expertise to provide you with an exceptional education in games art. Access cutting-edge software, advanced hardware, and dedicated studio spaces equipped with industry-standard tools. Benefit from working closely with experienced industry professionals who offer valuable feedback and guidance, keeping you at the forefront of games art practices.

Our Industry Speaker Programme invites gaming industry professionals to share real-world insights and build connections for your future career.

Engage in professional opportunities through collaborative projects with BA (Hons) Games Design students and external game development initiatives. We will support you in developing networking skills and establishing professional contacts within the gaming industry. Collaborate with talented games designers, concept artists, filmmakers, animators, and fashion designers, fostering exciting collaborations and innovative projects.

Modules

Year one - You’ll delve into the core elements of games art, honing your skills in visual design, digital illustration, 2D art, and 3D modelling. You’ll grasp storytelling principles and their application to game environments, props and characters. Through engaging projects and immersive workshops, you’ll establish the groundwork for your creative expedition in games art.

Year two - You’ll expand upon your foundation, elevating both your technical expertise and creative vision. You’ll delve deeper into 3D modelling, materials and shaders, and character design, while also immersing yourself in the intricacies of lighting and composition for games art. Collaborative projects with games designers and concept artists will offer invaluable insights into the game development process, fostering a comprehensive understanding of the industry. You will have the opportunity to learn from experienced industry professionals, who will provide you with feedback and guidance on your work.

Year three - You’ll have the chance to specialise in environment art, concept art, or character art, refining your skills and crafting a professional portfolio. You will consider an element of game art theory in depth and produce a considered piece of writing. Engaging in a major game art project, you’ll collaborate with peers to create a visually captivating and immersive gaming experience. On completion, you’ll be equipped for a thriving career as a games artist.

Tuition fees

Select where you currently live to see what you'll pay:

England
£9,250
per year
EU
£17,500
per year
International
£17,500
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

Leeds Arts University

Department:

Communication Design

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What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

70%
Interactive and electronic design

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Design studies

Teaching and learning

80%
Staff make the subject interesting
84%
Staff are good at explaining things
80%
Ideas and concepts are explored in-depth
76%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

79%
Library resources
88%
IT resources
81%
Course specific equipment and facilities
67%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

90%
UK students
10%
International students
22%
Male students
78%
Female students
74%
2:1 or above
5%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

B
B
B

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Design studies

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£18,000
med
Average annual salary
92%
med
Employed or in further education
60%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

57%
Design occupations
8%
Artistic, literary and media occupations
7%
Sales assistants and retail cashiers

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Design studies

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£15k

£15k

£19k

£19k

£23k

£23k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

Explore these similar courses...

Higher entry requirements
Abertay University | Dundee
Computer Arts
BA (Hons) 4 Years Full-time 2024
UCAS Points: 104-160
Same University
Leeds Arts University | Leeds
Games Design
BA (Hons) 3 Years Full-time 2024
UCAS Points: 104-120

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

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This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

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Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

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