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Bournemouth University

Games Design

UCAS Code: G601

Bachelor of Science (with Honours) - BSc (Hons)

Entry requirements


102 - 118 tariff points with any combination of Distinction, Merit, Pass grades.

104 - 112 tariff points including a minimum of 2 Principal Subjects

Accepted as part of the overall tariff but it must be accompanied by 2 A-levels or equivalent

GCSE/National 4/National 5

GCSE English and Mathematics grade C (or grade 4 in the reformed GCSE grading) or equivalent qualifications.

International Baccalaureate Diploma Programme

28-31

28 - 31 overall including grade H5 from 2 Higher Level subjects

OCR Cambridge Technical Diploma

D*D

104 tariff points (Grade D*D)

OCR Cambridge Technical Extended Diploma

DMM

112 tariff points (Grade DMM)

Accepted as part of the overall tariff but it must be accompanied by an A-level or equivalent

Accepted as part of the overall tariff but it must be accompanied by an A-level or equivalent

Pearson BTEC Level 3 National Diploma (first teaching from September 2016)

D*D

104 tariff points (Grade D*D)

Accepted as part of the overall tariff but it must be accompanied by an A-level or equivalent

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

DMM

112 tariff points (Grade DMM)

Accepted as part of the overall tariff but it must be accompanied by an A-level or equivalent

104 - 120 tariff points from Scottish Highers

UCAS Tariff

104-120

The entry requirements for this course are 104-120 tariff points including a minimum of 2 A-levels or equivalent qualifications. BTEC Extended Diploma: DMM.

Accepted as part of the overall tariff but it must be accompanied by an A-level or equivalent

82%
Applicants receiving offers

About this course


This course has alternative study modes. Contact the university to find out how the information below might vary.

Course option

3years

Full-time | 2019

Other options

4 years | Sandwich | 2019

Subject

Computer games design

Our newly developed BSc (Hons) Games Design degree focuses on the design aspect of creating contemporary video games; exploring everything from the theory behind the creation of successful digital entertainment titles to the generation of dedicated art and content for them. The course covers level design, interactive storytelling, narrative development, interface design, games analytics, scripting for game creation plus 3D modelling and texturing for games. Whats more if youre seeking a technical challenge, you can choose a programming component to your curriculum instead. To complement the skills and knowledge acquired on the course, those undertaking the four-year course have the opportunity to complete at least 30 weeks in an industry work placement designed to give you a competitive edge when seeking employment.We have regular contact with games developers across the UK and overseas, including Jagex, Lionhead, Marmalade, Goodgame Studios and Climax Studios. Students in the Department of Creative Technology are on placement in Luxembourg, Holland, Denmark, Bulgaria and Italy. Graduates can expect to move into industries including multimedia, technology, digital and entertainment to name a few. Typical starting job roles you can then expect to move into includes as a Games Programmer, Games Developer, Media Designer and more. 90% of our students who study computer games and animation courses say staff are good at explaining things (NSS, 2018).

Modules

You will study a range of subject areas including: Games Design Principles, Game Modelling, Game Development, Lighting & Texturing, Commercialisation & Business Environments, Storytelling & Narrative Development, Modelling for Animation, 3D modelling, Animation for Games, Usability & Games Analytics, Pervasive Gaming. You will also be able to take an optional work placement.

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
EU
£9,250
per year
International
£13,750
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

Bournemouth University

Department:

Department of Creative Technonlogy

TEF rating:

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What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

77%
med
Computer games design

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

Teaching and learning

78%
Staff make the subject interesting
91%
Staff are good at explaining things
86%
Ideas and concepts are explored in-depth
90%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

93%
Library resources
90%
IT resources
97%
Course specific equipment and facilities
60%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions

Who studies this subject and how do they get on?

83%
UK students
17%
International students
85%
Male students
15%
Female students
74%
2:1 or above
21%
Drop out rate

Most popular A-Levels studied (and grade achieved)

C
D
C

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£23,000
high
Average annual salary
84%
med
Employed or in further education
94%
low
Employed in a role where degree was essential or beneficial

Top job areas of graduates

31%
Information technology and telecommunications professionals
15%
Artistic, literary and media occupations
11%
Sales assistants and retail cashiers
What do graduate employment figures really tell you?

This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Computer games design

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£25k

£25k

£28k

£28k

£36k

£36k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

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This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

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This is the percentage of applicants to this course who received an offer last year, through Ucas.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

Have a question about this info? Learn more here

This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

We calculate a mean rating of all responses to indicate whether this is high, medium or low compared to the same subject area at other universities.

Have a question about this info? Learn more here

This information is from the Higher Education Statistics Agency (HESA).

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

Have a question about this info? Learn more here

Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

Have a question about this info? Learn more here

Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

Have a question about this info? Learn more here

The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here