Animation and Game Arts
Entry requirements
UCAS Tariff
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Attend an interview
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About this course
If you want a career as a professional animator or game artist – or a combination of both, then this creative and practical three-year BA (Hons) Animation and Game Arts is right for you. The course is professionally focussed with great links to industry. Teaching staff include professional animators and experienced freelance illustrators. You will use a wide range of techniques and media, ranging from traditional illustration and drawn animation to digital 3D character animation and motion graphics. You will learn about the history and context of animation and game arts to help make your work richer and better informed. We will work closely with you to develop your portfolio, online presence and employer contacts so that you will have the best possible chance of getting a job or becoming a freelancer when you graduate.
This is a three-year Honours degree which aims to equip you for a career in animation and game arts. We will help you find your unique talents and develop your skills in a friendly and supportive environment. As well as being supported to develop your own style and technique, you will also be introduced to a wide range of new concepts, skills and experiences that will broaden your horizons and make you a better artist and a more employable person. The Beehive Student Design Company has been set up to provide our students with paid industry work experience. Working for the Beehive, you can produce real commercial animation and game arts projects whilst meeting employers and clients. The work you produce can be credited against your degree course modules - so you can be rewarded for learning. You will study a range of exciting modules that are designed to give you the knowledge and skills you need for a great career in animation or game arts.
Modules
All students take a total of 120 credits per level.
Level 4 Modules (all modules are mandatory) include: Contextual Studies, 2D and 3D Animation, Digital and Analogue Illustration
Character Design, Studio 123 Skills and Topics, Creative Process I.
Level 5 Modules (there are 7 mandatory modules and 1 optional modules from a choice of 2 as indicated by *) include: Critical Studies, Business and Promotion, Illustration Contexts, Major Project, Studio123 Experiment and Specialism, Creative Process II
Level 6 Modules (all modules are mandatory) include: Dissertation, Professional Practice Studio 123, External Engagement, Final Major Project
Assessment methods
Throughout the course a full range of assessment techniques will be used. Assessed by examinations, including open-book examinations, practical assessments, assignments, briefs, essays, presentations (including group presentations), reports and portfolio building.
Each module is formally assessed through, open book examinations, group projects, essays, assignments or briefs, presentations, group presentations, portfolio building, self-assessments, peer assessments, studio/exhibition assessments and a dissertation.
Tuition fees
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