Computer Games Modelling and Animation with Foundation Year
Entry requirements
A level
Access to HE Diploma
GCSE/National 4/National 5
GCSE Maths and English Grade 4/Grade C (or above) or equivalent qualification
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
T Level
UCAS Tariff
We encourage you to outline all your qualifications and achievements in your application to provide us a full picture. Your offer will typically be based on your predicted and/or achieved grades from full level 3 qualifications or above e.g. A levels, BTEC Ext Diploma, Access to HE, etc. Any subject specifics are outlined below in the Further Information section, and these specifics are applicable across all equivalent qualifications. A strong application/performance and appropriate experience will be taken into account where typical criteria is not met.
About this course
Learn to produce art-related assets for computer games. You’ll develop core skills and industry-standard practice in modelling, texturing and animation. You can also choose to take a year in industry.
**KEY FEATURES OF THE COURSE**
- **RANKINGS**: Our Animation and Game Design subject area is ranked Top 15 in the UK for satisfaction with teaching, plus it's in the Top 20 for student satisfaction with feedback (The Guardian University Guide 2024).
- **SKILL SET:** You’ll learn to work with a core set of tools: Maya, Photoshop, ZBrush and Unreal® Engine 4
- **CREATIVITY:** You will create game content in teams and also work with students from the Computer Games Programming degree – working collaboratively like this is what happens in the industry, so it’s great preparation for when you graduate.
- **OPPORTUNITIES AND EXPERIENCES:** We encourage you to enter competitions and showcase your work at our annual Games Expo, which attracts leading UK gaming companies. To give yourself the edge, choose to take the year in industry too
**HOW YOU WILL LEARN**
There’s a mixture of lectures, tutorials and practical sessions. You’ll also hear regular talks from industry experts and have the opportunity to do work for genuine clients.
**YOUR CAREER**
The computer games industry is one of the largest and fastest growing entertainment industries in the world so your employment prospects should be good. You will graduate from Computer Games Modelling and Animation with the skills to create and animate 3D art in a real-time environment using the latest techniques. This means you’ll be suitable for a range of specialised 3D art roles, not only in computer games but in the film and visualisation industries too.
**STUDY OPTIONS**
This course is also available without a Foundation Year option.
This course is also available with a Placement Year option.
Tuition fees
Select where you currently live to see what you'll pay:
The Uni
University of Derby
Department of Media and Performing Arts
What students say
We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.
How do students rate their degree experience?
The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.
Computer games and animation
Teaching and learning
Assessment and feedback
Resources and organisation
Student voice
Who studies this subject and how do they get on?
Most popular A-Levels studied (and grade achieved)
After graduation
The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.
Computer games and animation
What are graduates doing after six months?
This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.
Top job areas of graduates
This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!
What about your long term prospects?
Looking further ahead, below is a rough guide for what graduates went on to earn.
Computer games and animation
The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.
£23k
£25k
£31k
Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.
Explore these similar courses...
This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.
Have a question about this info? Learn more here
This is the percentage of applicants to this course who received an offer last year, through Ucas.
Have a question about this info? Learn more here
This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.
Have a question about this info? Learn more here
Course location and department:
This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.
Have a question about this info? Learn more here
Teaching Excellence Framework (TEF):
We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.
Have a question about this info? Learn more here
This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).
This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.
Have a question about this info? Learn more here
This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.
You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.
Have a question about this info? Learn more here
Post-six month graduation stats:
This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.
It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.
Have a question about this info? Learn more here
Graduate field commentary:
The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show
Have a question about this info? Learn more here
The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.
While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?
Have a question about this info? Learn more here