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University of Westminster, London

Digital Media Development with Foundation

UCAS Code: I104

Bachelor of Science (with Honours) - BSc (Hons)

Entry requirements


A level

D,D,E-C,C

Pass with 45 credits at Level 3 with a combination of Distinctions, Merits and Passes that equate to 64 new UCAS tariff points plus Maths and English GCSEs grade 4 (Grade C in grading system prior to 2017)

GCSE/National 4/National 5

GCSE English and Mathematics with a minimum grade 4 (grade C in the grading system prior to 2017). Equivalent qualifications are also considered.

International Baccalaureate Diploma Programme

24

24 points and Grade 5 or above in either A1 or A2 level (SL or HL) English OR Grade 6 or above in B (HL)

Pearson BTEC Level 3 National Diploma (first teaching from September 2016)

MM

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

MPP

UCAS Tariff

64

We've calculated how many Ucas points you'll need for this course.

50%
Applicants receiving offers

About this course


Course option

4years

Full-time | 2019

Subject

Creative computing

The foundation year in computer science offers an entry route for those students who do not have the required entry requirements for all three-year degree pathways in the department of computer science. Successful completion of the foundation year enables an automatic progression onto the first year of any of: BSc Computer Science, BEng Software Engineering, BSc Digital Media Development, BSc Business Information Systems and BSc Computer Games Development and students who progress to the 3-year degrees via this foundation year route have traditionally performed very well. The foundation year route may also be of interest if you do not feel ready to start the first year of an undergraduate course, perhaps because you have been out of education for some time or you feel your current qualifications will not equip you to attempt a 3-year undergraduate computing course directly. Digital media development is a specialised topic of computer science that focuses on the development of interactive applications that respond to user actions by presenting rich multimedia content using various forms of interaction. The increasing capabilities of the web, high tech devices and mobile technology provide enormous potential for engaging users in innovative ways of interaction with state-of-the-art interfaces. The digital tech industry requires practitioners with good understanding of user experience (UX) principles and good technical competences for developing advanced user interfaces. The Digital Media Development BSc Honours addresses all aspects of the digital media development process, from conceptualisation and design, to implementation and testing with primary focus on front end development. The programme offers three directions of specialisation: web application design and development ; mobile application design and development ; 3D user interfaces design and development. These specialisation areas directly address an increasing skills shortage in the digital tech industry, a sector that currently employs 2.5 million people in UK and is the fastest growing industry in the UK economy (according to analysis by Tech City UK and innovation charity Nesta). The core modules of the course will enable you to possess theoretical knowledge and practical skills on: UX principles of a range of interfaces and digital media applications; user centred design and development of web applications ranging from simple web sites, to responsive sites that adapt to multiple platforms and devices to web mobile apps; 2D and 3D user interfaces and web analytics. In the second and third years of the degree (Levels 5 and 6), students are able to select option modules that can give them a direction of further specialisation to native mobile application development; server side, or back end development; and 3D digital media and games.The degree supports students to: Practice the design and development of responsive Web applications and 2D and 3D user interfaces ; Learn programing and the use of libraries (like JQuery and Bootstrap), as well software (Adobe CC) and games platforms to create Web applications, 2D and 3D user interfaces ; Experiment with combining different technologies to create innovative user interfaces and testing user experience following formal research methods and analytics ; Explore the use of advanced motion capture facilities combined with programming motor sensor devices such as Kinect and Leap Motion to create user interaction with state-of-the-art user interfaces ; Develop a rich electronic portfolio including web applications incorporating 2D animation that adapt to multiple device sizes, native mobile applications and 3D user interfaces and gain industry certification for the professional use of major commercial software (like Adobe CC).

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
EU
£9,250
per year
International
£13,400
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

University of Westminster, London

Department:

Computer Science and Engineering

TEF rating:

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What students say


How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computing

Sorry, no information to show

This is usually because there were too few respondents in the data we receive to be able to provide results about the subject at this university.


Who studies this subject and how do they get on?

87%
UK students
13%
International students
81%
Male students
19%
Female students
66%
2:1 or above
14%
Drop out rate

Most popular A-Levels studied (and grade achieved)

D
C
C

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computing

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£25,000
med
Average annual salary
91%
med
Employed or in further education
89%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

44%
Information technology and telecommunications professionals
10%
Information technology technicians
6%
Customer service occupations
What do graduate employment figures really tell you?

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This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

We calculate a mean rating of all responses to indicate whether this is high, medium or low compared to the same subject area at other universities.

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This information is from the Higher Education Statistics Agency (HESA).

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

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Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

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