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University of Portsmouth

Animation

UCAS Code: W615

Bachelor of Arts (with Honours) - BA (Hons)

Entry requirements


112 Tariff points to include a minimum of 2 A levels.

112 Tariff points from the Access to HE Diploma.

Cambridge Pre-U score of 44.

GCSE/National 4/National 5

3 GCSEs at grade C or above to include English and Mathematics/3 GCSEs at grade 4 or above to include English and Mathematics.

International Baccalaureate Diploma Programme

25

25 points from the IB Diploma, to include 3 Higher Level subjects

Leaving Certificate - Higher Level (Ireland) (first awarded in 2017)

H3,H3,H3,H4,H4

Pearson BTEC Level 3 National Diploma (first teaching from September 2016)

D*D*

Acceptable when combined with other qualifications.

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

DMM

112 Tariff points.

UCAS Tariff

112

112 points to include a minimum of 2 A levels, or equivalent. Applicants without art and design qualifications or experience may be asked to submit a digital portfolio in advance of an invitation to interview.

68%
Applicants receiving offers

You may also need to…

Attend an interview

Present a portfolio

About this course


This course has alternative study modes. Contact the university to find out how the information below might vary.

Course option

3.0years

Full-time | 2020

Other options

4.0 years | Sandwich | 2020

Subject

Computer animation and visual effects

**Overview**
In a world where visual communication is the norm, animators are in high demand in TV, movies, gaming, corporate films, education and mainstream news media.

This BA (Hons) Animation degree course gives you the technical skills, insight and platform to apply your creative talent to a successful career in 2D or 3D animation in the film, computer games, visualisation, motion capture and advertising industries.

**Accreditations**
This Animation degree course is accredited by JAMES (Joint Audio Media Education Services), a group of industry professionals and employers.

The JAMES accreditation lets potential employers know that this course gives you the relevant skills and abilities you need to work in the animation industry when you graduate. This gives you an edge over students who didn’t do an accredited course when you’re applying for jobs.

JAMES reviews our accreditation every 3 years to make sure the Animation course content remains up-to-date with industry trends and developments. So you’ll always be learning skills relevant skills to your career.

**What you'll experience**
On this Animation degree course you’ll:
- Develop creative and technical abilities in character animation, visual storytelling, compositing and editing

- Learn from staff who co-directed animations for Disney, Warner Brothers and Cartoon Network, works for the BBC, and produced animation and special effects for high-profile feature films including the Lord of the Rings, Harry Potter and Chronicles of Narnia franchises

- Develop your practical skills in our animation drawing room, visual effects (VFX) facility, motion capture studio and Wacom Cintiq suite

- Practice techniques such as the performance capture process that animators used in the film, Avatar

- Use the latest software (Maya, 3D Studio Max, Photoshop, Toonboom, Flash, TV paint), production methods and CG (computer graphic) equipment

You can also:
- Meet prospective employers and other industry contacts when you showcase your work at our student screening in London

**Careers and opportunities**
When you finish this Animation degree course, our careers and employability service can help you find a job that puts your skills to work in the industry.
Previous students have gone on to work as animators, concept artists, directors, compositors, creative directors, art directors, modellers, user interface (UI) designers and post-production technical directors at well-known companies such as:
- Climax

- Framestore

- The Mill

- Sony Pictures Animation

- Kuju Games

- Centroid 3d in Pinewood Studios

- Cartoon Network on the Amazing World of Gumball

They’ve worked on high-profile feature films and cartoons including:
- Avatar

- Life of Pi

- Tim Burton’s Alice in Wonderland

- The Amazing World of Gumball

Other graduates have continued their studies at postgraduate level or set up successful businesses with help and support from the University.
After you graduate, you can get help, advice and support for up to 5 years from our Careers and Employability service as you advance in your career.

Modules

YEAR 1: (Core) Animation Production Process; Introduction to 2D Animation; Introduction to 3D Animation; Introduction to Visual Research for Animation; Narrative; Signs and Meaning in Animation.

YEAR 2: (Core) Animation Group Project: Introduction; Animation Group Project: Production; Experimental Animation; History and Theory of Animation | (Optional) Creative Technologies Study Exchange; Engaged Citizenship Through Interdisciplinary Practice; Intermediate 2D Animation; Intermediate 3D Animation; Introduction to Visual Effects; Previsualisation and Motion Capture; Professional Experience; Sound and Visualisation.

YEAR 3: (Core) Employment Preparation; Major Project; Written Project | (Optional) Advanced 2D Animation; Advanced 3D Animation; Advanced Pre-Production Methods; Advanced Visual Effects and Environments; Motion Capture Applications.

WORK PLACEMENT: On this course, you can do an optional work placement year between your 2nd and 3rd years to get valuable experience working in industry. We’ll help you secure a work placement that fits your situation and ambitions. You’ll get mentoring and support throughout the year.

Assessment methods

You’ll be assessed through animation design projects, a showreel and portfolio, written coursework (one module per year) and a dissertation. You’ll be able to test your skills and knowledge informally before you do assessments that count towards your final mark. You can get feedback on all practice and formal assessments so you can improve in the future. The way you’re assessed may depend on the modules you select. As a guide, students on this course last year were typically assessed as follows: [Year 1 students]: 100% by coursework; [Year 2 students]: 17% by practical exams and 83% by coursework; [Year 3 students]: 17% by practical exams and 83% by coursework.

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
EU
£9,250
per year
International
£15,100
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

University of Portsmouth

Department:

Faculty of Creative and Cultural Industries

TEF rating:

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What students say


How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computing

Sorry, no information to show

This is usually because there were too few respondents in the data we receive to be able to provide results about the subject at this university.


Who studies this subject and how do they get on?

86%
UK students
14%
International students
85%
Male students
15%
Female students
72%
2:1 or above
14%
Drop out rate

Most popular A-Levels studied (and grade achieved)

D
B
C

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computing

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£23,000
med
Average annual salary
96%
med
Employed or in further education
93%
high
Employed in a role where degree was essential or beneficial

Top job areas of graduates

44%
Information technology and telecommunications professionals
14%
Artistic, literary and media occupations
7%
Information technology technicians
What do graduate employment figures really tell you?

This is a newly-classified subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Over time we can expect more students to study them — there could be opportunities that open up for graduates in these subjects as the economy develops over the next few years. But at the moment this looks to be a good degree if you want to work on the technical side of film and TV and this is the most common industry for new graduates.

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Computer animation and visual effects

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£21k

£21k

£25k

£25k

£27k

£27k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

We calculate a mean rating of all responses to indicate whether this is high, medium or low compared to the same subject area at other universities.

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This information is from the Higher Education Statistics Agency (HESA).

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

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Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here