Computer Games Design: Story Development (with Foundation Year)
UCAS Code: G610
Bachelor of Arts (with Honours) - BA (Hons)
Entry requirements
A level
Pearson BTEC Level 3 National Diploma (first teaching from September 2016)
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
UCAS Tariff
About this course
This is your chance to convert your passion for playing games into knowledge about how to create and design them. And this extended course is perfect if you don’t have the standard entry requirements.
First we prepare you for your degree during your Foundation year, bringing you up to speed with academic skills and a firm grounding in the subject. Then you can go on to do the full undergraduate degree.
You’ll get the most out of our course if you come with an interest in all kinds of games – board, card and pen-and-paper - not just digital ones. You’ll be amazed what you can learn from games like Munchkin or Dungeons and Dragons.
We run two games courses at UEL, subtly different but both sharing the same focus on designing games and game play.
Modules
The course will grab your attention and challenge you from the start. It looks broadly at culture, cultural transmission and cultural production from a variety of perspectives and in relation to your chosen area of study. What do visual texts tell us about a culture? History can be seen as a cultural record, but what gets recorded? Are media workers, as symbol creators, in a privileged position? The programme will also help build core skills of analysis, reflection and debate which are vital for successful university study and are the skills, alongside subject knowledge, that employers expect graduates to have.
Assessment methods
Learning takes place through lectures, seminars, practical workshops in specialist labs, screenings, presentations, critiques and invited speakers from industry. Tutorial sessions are a major part of the course, as well as personal one-to-one supervision of final-year projects and dissertations. All assessment is via practical, theoretical and group and individual project coursework.
Tuition fees
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The Uni
Docklands Campus
School of Arts and Digital Industries (ADI)

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How do students rate their degree experience?
The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.
Computing
Sorry, no information to show
This is usually because there were too few respondents in the data we receive to be able to provide results about the subject at this university.
Who studies this subject and how do they get on?
Most popular A-Levels studied (and grade achieved)
After graduation
The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.
Computer games and animation
What are graduates doing after six months?
This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.
Top job areas of graduates
What do graduate employment figures really tell you?This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!
What about your long term prospects?
Looking further ahead, below is a rough guide for what graduates went on to earn.
Computer games design
The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.
£19k
£24k
£23k
Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.
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Post-six month graduation stats:
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Graduate field commentary:
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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.
While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?
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