Virtual and Augmented Reality
UCAS Code: I701
Bachelor of Science (with Honours) - BSc (Hons)
Entry requirements
A level
As UCAS tariff
International Baccalaureate Diploma Programme
As UCAS tariff and Higher Level grade 3 or Standard Level grade 4 in English and Maths.
112 UCAS tariff points to include 3 Higher Level Subjects and Ordinary Level English and Maths at grade O4
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
As UCAS tariff
UCAS Tariff
112 UCAS tariff points to include 1 GCE Advanced Level or equivalent and GCSE English and Mathematics at grade C/grade 4 or equivalent.
About this course
This brand-new BSc (Hons) programme in Virtual and Augmented Reality (with placement year) is one of the first of its kind in the UK.
It sits alongside our established games design, animation, visual effects and film production programmes, representing the future direction of these industries
It will give you the technical and creative skills you need to become a professional virtual / augmented / mixed reality artist, equipped to enter a fast growing and incredibly exciting sector.
You’ll learn techniques such as:
- 3D modelling
- motion capture
- digital compositing
- programming
- games design and app development
-
You will develop core creative and technical understanding through research and practitioner informed teaching, and hands-on production projects.
You won't just learn to use the software - you will develop crucial social, industry, artistic, and scientific skills and context.
The industry regularly states that this broad knowledge base is missing in most graduates, and is in great demand - making you highly employable upon graduation.
Modules
Year One (Core):
Moving Image Production
Introduction to 3D Computer Modelling and Animation
Creativity and Imagination
Introduction to Digital Visual Effects
Introduction to Virtual Reality
Application Programming & Development
Year Two:
Augmented and Mixed Reality (Core)
Game Design Programming & Development (Core)
Stereoscopic Workflows and Theory (Core)
Look Development, Lighting and Real Time Rendering (Core)
Digital Compositing and Post Production for VR (Core)
Motion Capture & Digital Scanning (Option)
AI for Games (Option)
Experimental Filmmaking (Option)
Year Three (Core):
Professional Industry Profile
Studio Pre-Production
Studio Production
Assessment methods
Most modules use a mixture of formal lectures, practical lab sessions, tutorials and seminars. Some modules involve supervised group work, usually with an assigned academic staff member for each group. All modules require students to undertake independent study, supported through distance learning technologies such as our Virtual Learning Environment. Reading lists and suggested resources for independent study provide further direction for students to undertake this work, and regular contact hours and informal feedback throughout the courses provide opportunities for further guidance for learners. Assessments for modules mostly take the form of practical coursework, lab tests and written exams, with all forms being well represented throughout all years of the course across all modules.
Tuition fees
Select where you currently live to see what you'll pay:
The Uni
University of Bradford
School of Media, Design and Technology

Calculate your living costs
See how much you'll need to live on at your chosen university, with our student budget calculator.
See your living costsWhat students say
We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.
How do students rate their degree experience?
The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.
Computer games and animation
Teaching and learning
Assessment and feedback
Resources and organisation
Student voice
Who studies this subject and how do they get on?
Most popular A-Levels studied (and grade achieved)
After graduation
The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.
Computer games and animation
What are graduates doing after six months?
This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.
Top job areas of graduates
What do graduate employment figures really tell you?This is a newly-classified subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Over time we can expect more students to study them — there could be opportunities that open up for graduates in these subjects as the economy develops over the next few years. But at the moment this looks to be a good degree if you want to work on the technical side of film and TV and this is the most common industry for new graduates.
What about your long term prospects?
Looking further ahead, below is a rough guide for what graduates went on to earn.
Computer animation and visual effects
The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.
£18k
£21k
£21k
Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.
Explore these similar courses...



This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.
Have a question about this info? Learn more here
This is the percentage of applicants to this course who received an offer last year, through Ucas.
Have a question about this info? Learn more here
This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.
Have a question about this info? Learn more here
Course location and department:
This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.
Have a question about this info? Learn more here
Teaching Excellence Framework (TEF):
We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.
Have a question about this info? Learn more here
This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).
We calculate a mean rating of all responses to indicate whether this is high, medium or low compared to the same subject area at other universities.
Have a question about this info? Learn more here
This information is from the Higher Education Statistics Agency (HESA).
You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.
Have a question about this info? Learn more here
Post-six month graduation stats:
This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.
It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.
Have a question about this info? Learn more here
Graduate field commentary:
The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show
Have a question about this info? Learn more here
The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.
While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?
Have a question about this info? Learn more here