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University of Bradford

Computer Science for Games

UCAS Code: I600

Bachelor of Science (with Honours) - BSc (Hons)

Entry requirements


A level

B,B,C

As UCAS tariff

112 UCAS tariff points and Higher Level grade 3 or Standard Level grade 4 in English and Maths.

112 UCAS tariff points to include 5 Higher Level Subjects and Ordinary Level English and Maths at grade O4

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

DMM

As UCAS tariff to include at least one Advanced Scottish Higher

UCAS Tariff

112

112 UCAS tariff points to include 80 points from 2 GCE Advanced Level (or equivalent) and GCSE English and Mathematics at grade C/grade 4 or equivalent.

100%
Applicants receiving offers

About this course


Course option

3years

Full-time | 2019

Subjects

Computer science

Computer games programming

Combine the fundamentals of computer science with the latest in games design.

You’ll use industry-standard tools, get practical experience and build a portfolio of work, kick-starting a career in this exciting, fast-growing industry.

The programme gives you the technical principles and know-how you will need to excel as a games designer, and practical development experience using modern games engines such as Unity and Unreal. You’ll study disciplines such as:

*object-orientated programming
*database systems
*artificial intelligence for games
*game design, programming and development
*mobile application development

The placement year in industry enables you to build contacts whilst developing your skills and professional confidence

This programme shares a common first year with all our other Computer Science programmes (Computer Science for Business, Cyber Security and Software Engineering, as well as the standard Computer Science programme), allowing you to transfer before the start of the second year if you feel an alternative course suits your emerging interests or career aspirations better.

**Professional accreditation**
We expect accreditation for this course by the British Computer Society for initial CITP (Chartered IT Professional) status.

Modules

Year One (all core modules)
Computer Architecture and Systems Software
Fundamentals of Programming
Internet Technologies
Mathematics for Computing
Software Design & Development
Technical and Professional Skills
Year Two
Computer Communications and Networks (Core)
Data Structures and Algorithms (Core)
Database Systems (Core)
Enterprise Pro (Core)
Game Design Programming and Development (Core)
Computational Modelling and Artificial Intelligence (Option)
Indie Games: Concept, Design and Development (Option)
Year Three
AI for Games (Core)
Final Year Project (Core)
Numerical Methods and Computer Graphics (Core)
Concurrent and Distributed Systems (Option)
Mobile Applications (Option)
Motion Capture (Option)
Neural Networks & Fuzzy Systems (Option)

Assessment methods

Most modules use a mixture of formal lectures, practical lab sessions, tutorials and seminars. Some modules involve supervised group work, usually with an assigned academic staff member for each group. All modules require students to undertake independent study, supported through distance learning technologies such as our Virtual Learning Environment. Reading lists and suggested resources for independent study provide further direction for students to undertake this work, and regular contact hours and informal feedback throughout the courses provide opportunities for further guidance for learners. Assessments for modules mostly take the form of practical coursework, lab tests and written exams, with all forms being well represented throughout all years of the course across all modules

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
EU
£9,250
per year
International
£18,420
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

University of Bradford

Department:

School of Computer Science

TEF rating:

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What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

76%
med
Computer science
50%
low
Computer games programming

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer science

Teaching and learning

74%
Staff make the subject interesting
88%
Staff are good at explaining things
89%
Ideas and concepts are explored in-depth
82%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

80%
Library resources
91%
IT resources
92%
Course specific equipment and facilities
76%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions

Who studies this subject and how do they get on?

77%
UK students
23%
International students
85%
Male students
15%
Female students
58%
2:1 or above
14%
Drop out rate

Most popular A-Levels studied (and grade achieved)

C
D
C

Computer games and animation

Teaching and learning

47%
Staff make the subject interesting
64%
Staff are good at explaining things
54%
Ideas and concepts are explored in-depth
72%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

65%
Library resources
61%
IT resources
85%
Course specific equipment and facilities
44%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions

Who studies this subject and how do they get on?

73%
UK students
27%
International students
74%
Male students
26%
Female students
81%
2:1 or above
23%
Drop out rate

Most popular A-Levels studied (and grade achieved)

C
B
B

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computer science

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£20,000
low
Average annual salary
86%
low
Employed or in further education
88%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

46%
Information technology and telecommunications professionals
13%
Sales assistants and retail cashiers
8%
Business, finance and related associate professionals
What do graduate employment figures really tell you?

This is a newly-classified subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. The subject is linked to important and growing computing industries, and over time we can expect more students to study them — there could be opportunities that open up for graduates in these subjects as the economy develops over the next few years.

Computer games and animation

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£19,500
low
Average annual salary
87%
med
Employed or in further education
98%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

20%
Information technology and telecommunications professionals
17%
Artistic, literary and media occupations
10%
Business, finance and related associate professionals
What do graduate employment figures really tell you?

This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Computer science

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£18k

£18k

£21k

£21k

£21k

£21k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

Computer games programming

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£18k

£18k

£21k

£21k

£21k

£21k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

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This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

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This is the percentage of applicants to this course who received an offer last year, through Ucas.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

Have a question about this info? Learn more here

This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

We calculate a mean rating of all responses to indicate whether this is high, medium or low compared to the same subject area at other universities.

Have a question about this info? Learn more here

This information is from the Higher Education Statistics Agency (HESA).

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

Have a question about this info? Learn more here

Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

Have a question about this info? Learn more here

Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

Have a question about this info? Learn more here

The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here