Entry requirements
A level
To include Art or Graphic Design or Design and Technology: Production Design For entry into Year 2 we would look for AAB to include Computing and Art
HNC (BTEC)
Entry into Year 1 with one of the following:- 3D Design Creative Media Production Graphic Design Interactive Media
HND (BTEC)
Entry into Year 2 with Creative Media Production
International Baccalaureate Diploma Programme
To include Visual Arts or Fine Art at S5 or H4
Leaving Certificate - Higher Level (Ireland) (first awarded in 2017)
To include Art
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
Art and Design Creative Digital Media Production Creative Media Production
Scottish Advanced Higher
Entry into Year 2 to include Computing and Art
Scottish HNC
Entry into Year 2 with HNC Computer Arts & Design - Graded Unit A Entry into Year 1 with an HNC in one of the following:- 3D Computer Animation - Graded Unit A 3D Design - Graded Unit A Art & Design - Graded Unit A Contemporary Art Practice - Graded Unit A Digital Design & Development - Graded Unit A plus an essential subject at B Games Development - Graded Unit A plus an essential subject at B Illustration - Graded Unit A Interactive Media - Graded Unit A Media Analysis & Production - Graded Unit A plus an essential subject at B Visual Communication - Graded Unit A
Scottish HND
Entry into Year 3 with HND Computer Arts & Design - Graded Unit A Entry into Year 2 with an HND in one of the following:- 3D Computer Animation - Graded Unit A Contemporary Art Practice - Graded Unit A Creative Print Making - Graded Unit A Illustration - Graded Unit A Entry into Year 1 with an HND in one of the following:- Art & Design - Graded Unit A Digital Design & Development - Graded Unit A plus an essential subject at B Games Development - Graded Unit A plus an essential subject at Higher B Visual Communication - Graded Unit A
Scottish Higher
To include Art or Photography or Graphic Communication or Production Design
UCAS Tariff
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About this course
Computer art is everywhere in today's culture, from film and advertising to computer games and gallery installations. Abertay's BA (Hons) in Computer Arts will prepare you for an exciting career in a rapidly expanding industry. Accredited by Creative Skillset, this programme will ensure you graduate with the skills and knowledge needed to succeed in the creative industries. Design and undertake practical projects in concept development, 2D design, 3D art production, animation and game art development. Build team-working and interpersonal skills during collaborative projects with students from across Abertay's School of Design and Informatics. Work on project briefs set by media and computer games companies.
Modules
Core modules (subject to change over time) - Art Practice & Visual Literacies; Elementary Animation; 3D Digital Design; 3D Production Methods; Narrative & Animation; Interactive Media Production; Professional Project Planning & Prototyping; Computer Arts Practice; Professional Project Development & Delivery and Honours Project. Other modules that may be offered (subject to change over time) - Digital Media Practice; Interactive & Augmented Places; Digital Media Contexts; Arts & Technology; Technical Art Applications; Spatial Constructs; Critical & Contextual Studies; Advanced Animation & Dynamics.
Assessment methods
Much of your time will be spent in lectures and practical tutorials where you work with staff, peers and industry mentors, to develop solutions to project briefs. Tutorial sessions focus on developing ideas, process and technique to lead to a final outcome. Portfolios of creative work form the majority of assessment, often submitted with supporting documentation to underpin creative practice. Academic writing contributes to many assessments, often in the form of critical analysis or reflective reports. Verbal presentations are core to assessment, exposing your research and development process to the programme team and industry mentors. Assessment on the programme is in the form of portfolios of creative work, academic writing of critical and reflective form, and through verbal presentation of own and others work in critical and/or reflective modes. There are no formal examinations on the programme.
Tuition fees
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The Uni
Abertay Campus
School of Design and Informatics

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See your living costsWhat students say
We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.
How do students rate their degree experience?
The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.
Computer games and animation
Teaching and learning
Assessment and feedback
Resources and organisation
Student voice
Who studies this subject and how do they get on?
After graduation
The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.
Computer games and animation
What are graduates doing after six months?
This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.
Top job areas of graduates
What do graduate employment figures really tell you?This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!
What about your long term prospects?
Looking further ahead, below is a rough guide for what graduates went on to earn.
Computer games graphics
The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.
£23k
£27k
£26k
Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.
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This information is from the Higher Education Statistics Agency (HESA).
You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.
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Post-six month graduation stats:
This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.
It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.
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Graduate field commentary:
The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show
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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.
While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?
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