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University for the Creative Arts

Games Technology

UCAS Code: G450

Bachelor of Science (with Honours) - BSc (Hons)

Entry requirements


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About this course


Course option

3.0years

Full-time | 2020

Our BSc (Hons) Games Technology course allows you to apply your technical skills and creativity within the growing computer games sector and beyond.

Linked to the Sony PlayStation First Academic Development program and founded on the principle of User-Centred Design (UCD), this course can put you at the forefront of new gaming technology.

We’re interested in how games technology can be used for rehabilitation and therapy, training and education, as well as how it can inform other creative disciplines such as film and architecture.

You’ll learn how to consider the user throughout each stage of the game design and development process, and be taught key design processes and software skills.

The ethos of UCD differs from other design approaches, explicitly setting out to design outcomes for how users can, want or need to play and interact with games.

You’ll learn how to establish and refine requirements through investigative methods, including ethnographic study, contextual inquiry, prototyping and usability testing.

Our Games Technology course sits alongside the established and highly regarded BA (Hons) Games Arts course – this provides you with extra opportunities to collaborate with your peers on Games Arts through linked projects that mirror industry team development.

The computer games industry requires individuals with a high level of practical skills, technical knowledge and experience, and our BSc Games Technology degree creates graduates who go above and beyond.

Career routes are plentiful in the computer games industry, which is growing at a record pace – with London and the South East hosting 48% of the UK gaming industry, our Farnham campus is ideally located at the centre of this exciting industry.

Similar courses that we offer:

Games Arts - UCA Farnham
Games Design - UCA Rochester
Creative Computing - UCA Canterbury

Modules

Year 1 will take you through fundamental games design processes, the technical foundations of 2D and 3D programming, as well as planning. You’ll share theoretical units with students on the Computer Games Arts course.
Year 2 will build upon your planning, design and prototyping skills. You’ll start to specialise in a defined area, and continue to undertake shared units with students on the Computer Games Arts course.
Year 3 will introduce you to the economics and management of the industry, as well as copyright, patents and legal concerns. You’ll work as part of a team to produce a prototype game, and you’ll also write a practice-based dissertation.

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
EU
£9,250
per year
International
£16,250
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

Farnham

Department:

Media and Digital

TEF rating:

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