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Computer Games Design - Staffordshire University London

Entry requirements


A level

B,B,C

Other A Level combinations are possible to achieve 112 points

Pass Access to HE Diploma with a minimum of 80 UCAS points.

OCR Cambridge Technical Extended Diploma

DMM

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

DMM

Achieve a minimum of 112 tariff points achieved from either five Highers or a combination of two Highers offered with two Advanced Highers. Where only Highers have been taken a minimum of (CCCCC) is required.

T Level

Pass (C and above)


Eligible T Level applications will be asked to achieve a minimum overall grade of P (A*-C) or Higher Pass as a condition of offer.

UCAS Tariff

112-120

We welcome a wide range of qualifications and qualification combinations. We assess each application individually, taking in to account any experience and skills you may have in your chosen field. Don't worry if you can't see your specific qualification listed, just contact our team of experts on 01782 294400 or email us at [email protected] for further advice

About this course


Course option

3years

Full-time | 2024

Subject

Computer games design

Staffordshire University’s established computing games have been at the forefront of the education sector, and we have now brought that esteem and innovation to London, the technological capital of the country.

You will be taught in our brand-new East London campus based in Here East, in the heart of Queen Elizabeth Olympic Park. Here East is home to high-tech businesses and leading universities specializing in industries of the future. You will be taught in open plan learning spaces with the best in new and future technology and have access to social spaces for industry networking to set you up for the best start to your career in games.

On the course you’ll develop your skills by using industry standard software and hardware such as Adobe Creative Cloud, 3DS Max and the Unreal game engine. Using professional techniques acquired through lectures, tutorials, seminars, and industry workshops, you will develop a portfolio of industry standard work. Upon graduation from Staffordshire University London, you should be prepared for careers as an:
Animator, Applications Developer, Games Designer, Graphic Designer, Multimedia Programmer, Software Engineer, VFX Artist, and more.

In Year 1 you’ll learn about level development pipelines and games mechanics design and implementation. You’ll cover 3D modelling skills and develop an understanding of 3D games engines.

In your second year, you'll work on a group project as a junior member of a development team. You will specialise as a game designer through modules covering advanced game engines, scripting and UI design.

Your third year will see you become a senior member of the collaborative development team. Finalising your skillset and portfolio through individual projects and games production modules.

Representatives from games companies come to the University for development and training, providing you with excellent opportunities to network with industry professionals and potential employers.

On successful completion of study, we will issue the following award: BSc (Hons) Computer Games Design

Modules

Year 1: Compulsory modules - Introduction to Games Design; Introduction to Asset Creation; 3D Game Props: Pipeline and Production; Introduction to Games Animation; Mechanics Prototyping; Project Management for Games Design
Year 2: Compulsory modules - Junior Collaborative Games Development; User Interface Design and Implementation; 2D Games Creation; Cinematics for Games Designers; Gameplay and Quest Design; Systems Design for Games
Year 3: Compulsory modules - Senior Collaborative Games Development; Multiplayer Level Design; Emergent Games Technologies; Experimental Level Design; Games Development Project

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
EU
£16,750
per year
International
£16,750
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

Staffordshire University London

Department:

Computing and Digital Technologies

Read full university profile

What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

86%
Computer games design

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

Teaching and learning

91%
Staff make the subject interesting
89%
Staff are good at explaining things
83%
Ideas and concepts are explored in-depth
92%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

87%
Library resources
69%
IT resources
91%
Course specific equipment and facilities
72%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

95%
UK students
5%
International students
88%
Male students
12%
Female students
71%
2:1 or above
19%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

B
C
C

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£21,000
med
Average annual salary
96%
high
Employed or in further education
62%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

60%
Information technology and telecommunications professionals
7%
Design occupations
6%
Teaching and educational professionals

This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Computer games and animation

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£22k

£22k

£28k

£28k

£33k

£33k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

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Teaching Excellence Framework (TEF):

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

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This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

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Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here