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Staffordshire University

Computer Games Design - Digital Institute London

UCAS Code: I732

Bachelor of Science (with Honours) - BSc (Hons)

Entry requirements


A level

B,B,B

Other A Level combinations possible to achieve required points. Can be combined with AS levels/Extended Project to achieve required points

AS

A-E

Extended Project

A*-E

Leaving Certificate - Higher Level (Ireland) (first awarded in 2017)

H2,H3,H3,H3,H3

OCR Cambridge Technical Certificate

D*-P

OCR Cambridge Technical Diploma

D*D*-PP

OCR Cambridge Technical Extended Certificate

D*-P

OCR Cambridge Technical Extended Diploma

DDM

OCR Cambridge Technical Introductory Diploma

D*-P

OCR Cambridge Technical Subsidiary Diploma

D*D-PP

Pearson BTEC Level 3 National Certificate (first teaching from September 2016)

D*,P

Pearson BTEC Level 3 National Diploma (first teaching from September 2016)

D*D*-PP

Pearson BTEC Level 3 National Extended Certificate (first teaching from September 2016)

D*,P

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

DDM

Grade combinations below 128 points considered when combined with other Level 3 qualifications including AS and Extended Project to achieve required points

Pearson BTEC Level 3 National Foundation Diploma (first teaching from September 2016)

D*-P

Scottish Advanced Higher

C,C,C

Scottish Higher

A,B,B,B,B

UCAS Tariff

120

We welcome a wide range of qualifications and qualification combinations. We assess each application individually, taking in to account any experience and skills you may have in your chosen field. Don't worry if you can't see your specific qualification listed, just contact our team of experts on 01782 294400 or email us at enquiries@staffs.ac.uk for further advise

About this course


Course option

3.0years

Full-time | 2019

Subject

Computer games design

Staffordshire University brings a fresh approach to education at its new Digital Institute London. Brand new for September 2019 the Institute is based at Here East, right at the heart of the Olympic Park in London. You will be taught in new open plan learning spaces with the best in new technology and have access to social spaces for industry networking to set you up for the best start.

Here East is home to a variety of communications, broadcasting and technological businesses and the metropolis of central London just a tube ride away, meaning the possibilities for social and professional development are endless.

Our BSc (Hons) Games Design is accredited by the industry games body TIGA, who in 2018 also nominated us for the 'Best Educational Institution' at their Games Industry Awards.

On the course you’ll develop your skills by using industry standard software and hardware such as Adobe Creative Cloud, 3DS Max and the Unreal game engine. Using professional techniques acquired through lectures, tutorials, seminars, and industry workshops, you will develop a portfolio of industry standard work.
In Year 1 you’ll learn about level development pipelines and games mechanics design and implementation. You’ll cover 3D modelling skills and develop an understanding of 3D games engines.

In your second year, you'll work on a group project as a junior member of a development team. You will specialise as a game designer through modules covering advanced game engines, scripting and UI design.

Your third year will see you become a senior member of the collaborative development team. Finalising your skillset and portfolio through individual projects and games production modules.

Representatives from games companies come to the University for development and training, providing you with excellent opportunities to network with industry professionals and potential employers.

On successful completion of study, we will issue the following award: BSc (Hons) Computer Games Design

Modules

Year 1
Introduction to Games Design
Introduction to 3D Games Engines
Introduction to 3D Modelling for Games
Narratology for Games

Year 2
Junior Collaborative Game Development and Testing
3D Games Design and Development
Advanced 3D Games Engines and Scripting
Game Interface Design and Implementation

Year 3
Senior Collaborative Games Development & Testing
Advanced Games Design and Production
Individual Games Technology Portfolio
Individual Games Technology Project

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
EU
£9,250
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

Digital Institute London

Department:

Computing and Digital Technologies

TEF rating:

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What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

77%
med
Computer games design

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

Teaching and learning

85%
Staff make the subject interesting
86%
Staff are good at explaining things
79%
Ideas and concepts are explored in-depth
86%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

83%
Library resources
69%
IT resources
89%
Course specific equipment and facilities
59%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions

Who studies this subject and how do they get on?

96%
UK students
4%
International students
89%
Male students
11%
Female students
73%
2:1 or above
14%
Drop out rate

Most popular A-Levels studied (and grade achieved)

C
B
C

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£21,000
med
Average annual salary
96%
high
Employed or in further education
98%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

60%
Information technology and telecommunications professionals
7%
Design occupations
6%
Teaching and educational professionals
What do graduate employment figures really tell you?

This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Computer games design

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£21k

£21k

£23k

£23k

£29k

£29k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

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This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

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This is the percentage of applicants to this course who received an offer last year, through Ucas.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

We calculate a mean rating of all responses to indicate whether this is high, medium or low compared to the same subject area at other universities.

Have a question about this info? Learn more here

This information is from the Higher Education Statistics Agency (HESA).

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

Have a question about this info? Learn more here

Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

Have a question about this info? Learn more here

The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here