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Solent University (Southampton)

Computer Games (Software Development) with Placement

UCAS Code: I621

Bachelor of Science (with Honours) - BSc (Hons)

Entry requirements


Sorry, no information to show

About this course


Course option

4.0years

Sandwich | 2020

Subject

Computer games programming

Do you love to code? Are you hoping to pursue a career in gaming? With an intensive focus on developing your C++ and object-orientated programming knowledge, as well as units exploring popular game development platforms like 3D Studio Max, Unreal Engine 4 and Unity, this course is ideally suited to helping you develop the broad range of skills needed to kick-start a career.

Alongside the development of advanced programming skills, this course covers computer graphics, the business of games, employability, project management, and the industry-standard Agile software development methodology. This broad comprehension will put you in the best possible position to find a place in this growing industry after graduation.

Development units remain the primary focus of the curriculum, where you’ll learn the latest programming and engine-based scripting methods from seasoned industry practitioners. You’ll also learn about game design theory, with a focus on producing fun, innovative games.

Solent University is part of the Southern Independant Games Network (SIGN). This network is focused primarily on providing support in areas associated with the business aspects of the games industry including funding, tax, marketing, law and intellectual property. This is carried out through a series of events and web-based resources, as well as by facilitating connections between members of the network and professionals within (and complimentary to) the video games industry.
Placement year Study abroad Foundation year available Built in work experience placement Specialist facilities Further studies

Modules

Year one
Core units

Programming Fundamentals
Object-Oriented Development
Introduction to Computer Art
Introduction to Databases
Digital Arts and Technology
Maths for Games

Year two
Core units

Console Development
Computer Games Programming
Gameplay and Game Design
Mobile Game Fundamentals
Software Engineering for Games: Methods and Tools
Personal Development and Project Preparation

Year three
Core units

Advanced Games Programming
Software Engineering for Games: Professional Practice
Games Development Project

Options

Artificial Intelligence for Games
The Business of Games
Mobile Applications
Video Game Design
Sound for Video and Computer Games
Process Analysis and Requirements Engineering
Languages

Please note: Not all optional units are guaranteed to run each year.

Assessment methods

You’ll be assessed primarily through project and practical work, making games. The final-year project will allow you to focus on a topic area that you’re passionate about to add a unique personal flavour to your portfolio.

Extra funding

Southampton Solent University offers a range of bursaries and scholarships that provide financial assistance or waive fees for tuition or accommodation. Each bursary or scholarship has specific eligibility criteria. Check out our bursaries and scholarships pages to find out more.

The Uni


Course location:

Solent University (Southampton)

Department:

Media, Art and Technology School

TEF rating:

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What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

64%
low
Computer games programming

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

Teaching and learning

73%
Staff make the subject interesting
84%
Staff are good at explaining things
76%
Ideas and concepts are explored in-depth
84%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

29%
Library resources
44%
IT resources
65%
Course specific equipment and facilities
29%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions

Who studies this subject and how do they get on?

81%
UK students
19%
International students
89%
Male students
11%
Female students
65%
2:1 or above
9%
Drop out rate

Most popular A-Levels studied (and grade achieved)

D
B
D

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£19,000
med
Average annual salary
88%
med
Employed or in further education
100%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

32%
Information technology and telecommunications professionals
15%
Artistic, literary and media occupations
15%
Business, finance and related associate professionals
What do graduate employment figures really tell you?

This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Computer games programming

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£20k

£20k

£25k

£25k

£27k

£27k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

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This is the percentage of applicants to this course who received an offer last year, through Ucas.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

We calculate a mean rating of all responses to indicate whether this is high, medium or low compared to the same subject area at other universities.

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This information is from the Higher Education Statistics Agency (HESA).

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

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Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here