What do you need to get in?
Main entry requirements
A minimum of two completed A-levels, a BTEC Extended Diploma at DMM or BTEC Diploma at D*D* or equivalent qualification or a combination of qualifications which achieve the entry requirement of 112 UCAS points Alternative entry on this course is available through the Digital Arts Foundation Year We welcome applicants from a diverse range of backgrounds. Applicants who are not in possession of the minimum entry requirements but are able to demonstrate aptitude, enthusiasm and motivation will be considered on an individual basis and may be admitted subject to satisfactory interview and/or portfolio. Please contact us for further details.
If your qualifications aren’t listed here, you can use our UCAS points guide of 112 and refer to the university’s website for full details of all entry routes and requirements.
% applicants receiving offers41%
Provided by UCAS, this is the percentage of applicants who were offered a place on the course last year. Note that not all applicants receiving offers will take up the place, so this figure is likely to differ from applicants to places.
Tuition fee & financial support£9,250
Maximum annual fee for UK students. NHS-funded, sandwich or part-time course fees may vary.
If you live in:
- Scotland and go to a Scottish university, you won’t pay tuition fees
- Northern Ireland and go to an NI uni, you’ll pay £3,805 in tuition fees
- Wales you’ll pay £3,810 in fees and get a tuition fee grant to cover the rest
Every degree course is different, so it’s important to find one that suits your interests and matches the way you prefer to work – from the modules you’ll be studying to how you’ll be assessed. Top things to look for when comparing courses
Looking to launch a career at the point where art meets gaming? This professionally accredited computer games art degree focuses on digital art production, giving you a broad understanding of the technology that holds computer games together and helping you to become well versed in art direction, character creation and environment design. Alongside the development of creative design and art direction skills, this computer games art degree covers computer graphics, the business of games, employability and project management. This broad comprehension will help put students in the best possible position to find employment after graduation. Students benefit from free access to our dedicated high-spec computer games lab, where they can make use of industry-standard software from Adobe, Autodesk and Epic (Unreal Engine). Using these facilities, students build up a varied portfolio of creative work. From character models and level design to environment rendering and textures, this portfolio helps students to demonstrate their competencies to potential employers. At Solent, our excellent industry links play a key part in student development, and past students have had the opportunity to work on live briefs for real clients. In addition, our academic team is formed of expert professionals who have wide-ranging experience in computer game technology and the gaming industry. Additionally, Solent is a founder member of SIGN. This not-for-profit network was established to represent and support independent video games developers and facilitate growth in the south’s independent video games development sector.
Year one: CORE UNITS *Prop Studies *Computer-Generated Imagery 1 *Computer-Generated Imagery 2 *Model Building *Texture Creation *Art and Environment Theory *Games Systems. Year two: CORE UNITS *Critical Discourse 1 *Level Design *Advanced 3D *Game Production. OPTIONS *Freelancing at Solent Creatives (Media) 1 *Freelancing at Solent Creatives (Media) 2 *Model Your Business (MYB1) *Model Your Business (MYB2) *Curriculum Plus. Year three: CORE UNITS *Critical Discourse 2 *Games Major Project. OPTIONS *Pre-Production: Conceptual *Pre-Production: Industry.
We're a dynamic new university dedicated to academic excellence, social justice and the integration of theory and practice. Real world experience is built into innovative courses in business, technology, art and design, media production, maritime, the creative industries and sport. We have strong roots in Southampton and the region, working closely with the community and employers.
How you'll spend your time
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How you'll be assessed
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What do the numbers say for
The percentages below relate to the general subject area at this uni, not to one course. We show these stats because there isn't enough data about the specific course, or where this is the most detailed info made available to us.
What do students think about this subject here?
Here's how satisfied past students were taking courses within this subject area about things such as the quality of facilities and teaching - useful to refer to when you're narrowing down your options. Our student score makes comparisons easier, showing whether overall satisfaction is high, medium or low compared to other unis.
Start building a picture of who you could be studying with by taking a look at the profile of people that have studied this subject here in previous years.
UK / Non-UK
Male / Female
Full-time / Part-time
Typical Ucas points
2:1 or above
Most popular subjects students studied before attending
Here's an idea of the academic background of students from previous years, to give you a flavour of the type of people who take this subject.
What are graduates doing after six months?
Here’s what students are up after they graduate from studying this subject here. We’ve analysed the employment rate and salary figures so you can see at a glance whether they’re high, typical or low compared to graduates in this subject from other universities. Remember the numbers are only measured only six months after graduation and can be affected by the economic climate - the outlook may be different when you leave uni. What do graduate employment figures really tell you?