What do you need to get in?
Main entry requirements
112 UCAS points including at least 64 points from two A levels or equivalent BTEC National qualifications. We accept AS levels. We accept General Studies. Or 96 UCAS points from three A levels or equivalent BTEC National qualifications. We accept General Studies.
If your qualifications aren’t listed here, you can use our UCAS points guide of 96-112 and refer to the university’s website for full details of all entry routes and requirements.
% applicants receiving offers76%
Provided by UCAS, this is the percentage of applicants who were offered a place on the course last year. Note that not all applicants receiving offers will take up the place, so this figure is likely to differ from applicants to places.
Tuition fee & financial support£9,250
Maximum annual fee for UK students. NHS-funded, sandwich or part-time course fees may vary.
If you live in:
- Scotland and go to a Scottish university, you won’t pay tuition fees
- Northern Ireland and go to an NI uni, you’ll pay £3,805 in tuition fees
- Wales you’ll pay £3,810 in fees and get a tuition fee grant to cover the rest
Every degree course is different, so it’s important to find one that suits your interests and matches the way you prefer to work – from the modules you’ll be studying to how you’ll be assessed. Top things to look for when comparing courses
There are two distinct types of careers in games development – the technical programming side, and the creative art and design side. This course prepares you for the first type of career, giving you all the skills you need to work as a software developer in the competitive games industry. If you are interested in the more artistic side of games development, see our BA (Hons) Games Design course. What you study You study the skills and techniques demanded by the industry, such as programming, especially in C++, software engineering and mathematics, optimisation and the use of games hardware on desktop, consoles and mobile platforms. If you do well in the first two years, you will be eligible for transfer to our related MComp course, an integrated masters course that provides additional depth of study and increased industrial involvement. You may also be selected to work within Steel Minions, our own commercially licensed game development studio, and take part in small-scale commercial development projects. You graduate with a personal portfolio that you can show prospective employers and we advise you how to maximise its potential. Key areas include • advanced programming skills, using C++ as the core language throughout the course • 3D mathematics • industry standard APIs such as Microsoft’s DirectX, Unity, Marmalade, Corona, Android SDK, iOS • programming for the PlayStation® platforms • technologies and hardware architectures for games software • project management techniques and tools used within the games industry • interdisciplinary team game prototype development • introduction to game design, ethics, game industry business models, 3D graphics and modelling packages. You also work on web and mobile platforms such as iOS and Android. As well as benefiting from an emphasis on DirectX, you gain experience with cross platform tools like Marmalade and Unity, which can target any device. You also have access to Virtual Reality hardware such as the Oculus Rift and PlaystationVR. You may be able to study abroad as part of the Erasmus programme. Placements and work experience In your third year, we help you to secure a 12-month placement on salaries up to £18,000, allowing you to apply your skills and gain real world experience before you graduate. During the placement, you are mentored by a member of academic staff, who visits you at your place of work. In previous years, students have taken placements at • Sony (SCEE) • Team17 • SN Systems • SI Games • Autodesk • Dumpling Design • Jollywise Media • 3Squared • Next. Sumo Digital offers one-year placements for two students on track for a first-class honours degree.. Links with industry We have been awarded PlayStation®First status by Sony (SCEE), providing unique access to PlayStation® professional development hardware (dev kits) and software (SDK), and equipping students with industry relevant game development skills across PlayStation®3, PlayStation®4, PlayStation®Vita and PlayStation®Portable. We have the world's largest PlayStation teaching lab. Employability During the course you get support to develop professional and employability skills, including CV and application writing, interview and presenting skills. We have regular presentations from employers and industry experts, and workshops where you get expert advice from recruiters representing leading IT companies. We work in close partnership with games companies such as Sumo Digital, SN Systems and Sony Computer Entertainment Europe (SCEE). They provide equipment and input into the design, development and delivery, ensuring we teach the very latest topics. For example, industry speakers give talks on specialist topics and offer employability advice. We've won "best educational institution 2015" from the industry accreditation body TIGA, for our game programming courses.
**Year one modules** • fundamentals of programming • fundamentals of computer architecture • introduction to game development • mathematics for graphics • professionalism and project development • introduction to requirements and systems modelling **Year two core modules** • object-oriented programming • software-hardware optimisation techniques • programming for games • mathematics for modelling and rendering • web application development • professional development project **Year three** • optional work placement **Final year core modules**• 3D games prototypings • real-time 3D techniques for games • games software project management • project • one option **Final year options** • effective C++ programming • programming "things" • mobile applications
Sheffield has all the excitement of a major city but the friendliness of a small town. The university and students' union work together to enhance the student experience; your employability is at the top of our agenda. We have lots of societies, sports clubs and volunteering opportunities, plus the largest number of students in Britain on courses with a year's paid work placement.
How you'll spend your time
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How you'll be assessed
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What do the numbers say for
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Start building a picture of who you could be studying with by taking a look at the profile of people that have studied this subject here in previous years.
UK / Non-UK
Male / Female
Full-time / Part-time
Typical Ucas points
2:1 or above
Most popular subjects students studied before attending
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What are graduates doing after six months?
Here’s what students are up after they graduate from studying this subject here. We’ve analysed the employment rate and salary figures so you can see at a glance whether they’re high, typical or low compared to graduates in this subject from other universities. Remember the numbers are only measured only six months after graduation and can be affected by the economic climate - the outlook may be different when you leave uni. What do graduate employment figures really tell you?