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Bachelor of Arts (with Honours) - BA (Hons) years full-time 2018
Bachelor of Arts (with Honours) - BA (Hons) years full-time, sandwich 2018
Ucas points guide


% applicants receiving offers


  • Cinematics & photography
Student score
78% MED
% employed or in further study
92% MED
Average graduate salary
£16k MED
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What do you need to get in?

Source: UCAS

Main entry requirements

A level
Not Available

Scottish Highers
Not Available

BTEC Diploma
Not Available

UCAS tariff points

104 UCAS points including at least 64 points from two A levels or equivalent BTEC National qualifications. We accept AS levels. We accept General Studies. Or 96 UCAS points from three A levels or equivalent BTEC National qualifications. We accept General Studies.

If your qualifications aren’t listed here, you can use our UCAS points guide of 96-104 and refer to the university’s website for full details of all entry routes and requirements.

The real story about entry requirements

% applicants receiving offers


Provided by UCAS, this is the percentage of applicants who were offered a place on the course last year. Note that not all applicants receiving offers will take up the place, so this figure is likely to differ from applicants to places.

What does the numbers of applicants receiving course offers tell me?

Tuition fee & financial support


Maximum annual fee for UK students. NHS-funded, sandwich or part-time course fees may vary.

If you live in:

  • Scotland and go to a Scottish university, you won’t pay tuition fees
  • Northern Ireland and go to an NI uni, you’ll pay £3,805 in tuition fees
  • Wales you’ll pay £3,810 in fees and get a tuition fee grant to cover the rest
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Will this course suit you?

Sources: UCAS & KIS

Every degree course is different, so it’s important to find one that suits your interests and matches the way you prefer to work – from the modules you’ll be studying to how you’ll be assessed. Top things to look for when comparing courses

Course description

You graduate from this course as a creative, innovative individual with skills and knowledge to work in this exciting and vibrant creative industry. Key areas of study include • 2D drawn and digital based animation • stop motion animation • 3D-CGI animation • animation theory • life drawing practice • animation pre-production • animation production • post production for animation • acting and performance for animation • photography and lighting for animation • animation industry contextualisation. You develop a portfolio of your project work to showcase your skills to potential employers. This includes • 2D drawn animation • stop motion puppet animation • 3D-CGI character animation • set design • pre-production development • character designs • life drawing portfolio • professional branding and online management • sound design • client based project development work • individually directed short animation. These skills prepare you for your final year project, creating and producing a professional short animated film, specialising in your own chosen area of animation. In your third year you have the opportunity to submit your work for the Nick Park Award – an annual competition exclusive to Sheffield Hallam students which is judged by the team at Aardman. Placements and work experience On this course you have the opportunity to take a one-year paid work placement between your second and third year. Placements allow you to apply your learning, develop new and existing skills, increase your industry knowledge and experience and be more attractive to potential employers. To help create a stimulating environment and to ensure that you gain the latest industry knowledge, you attend animation festival trips, film seminars and guest lectures by industry experts. Our industry links include Aardman, Double Negative, Frame Store, MacKinnon and Saunders, Cartoon Saloon, Finger Industries and Mew Lab. Facilities The dedicated animation course facilities include an industry standard stop motion studio, a dedicated multi-disciplinary 2D animation project room, a green screen studio and a workshop including rapid prototype machines, such as 3D printers and laser cutters, as well as an industry standard motion capture suite. Regularly updated industry standard software used throughout the animation course includes: Adobe CC suite, ToonBoom Harmony, Dragon Frame, Autodesk Maya, 3D Studio Max, VRay Render engine.


**Year one modules**- • Life drawing • Character design • 2D and Stop Motion Animation • photography • Motion Graphics • Animation analysis • CGI Animation foundation • Integrated project. **Year two modules**- • Visual storytelling • 3D Animation project • 2D Animation project • Stop Motion Animation project • Integrated group project . **Year two elective module options**- Choose one from • Screen writing • Documentary production • App design and development • Creative sound practice • Introduction to concept art. **Year three**- • Optional work placement. **Final year modules**- • Professional Pre-Production for Animation • Distribution methods and practices • Dissertation • Major Animation specialist project. **Final year elective module options**- Choose one from • Visual Effects project • Life drawing • Motion Graphics • Sound Design and Sonic Arts practice.

Sheffield Hallam University

Adsetts Learning Centre

Sheffield has all the excitement of a major city but the friendliness of a small town. The university and students' union work together to enhance the student experience; your employability is at the top of our agenda. We have lots of societies, sports clubs and volunteering opportunities, plus the largest number of students in Britain on courses with a year's paid work placement.

How you'll spend your time

Sorry, we don’t have study time information to display here

How you'll be assessed

Sorry, we don’t have course assessment information to display here

What do the numbers say for

The percentages below relate to the general subject area at this uni, not to one course. We show these stats because there isn't enough data about the specific course, or where this is the most detailed info made available to us.

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What do students think about this subject here?

Source: NSS

Here's how satisfied past students were taking courses within this subject area about things such as the quality of facilities and teaching - useful to refer to when you're narrowing down your options. Our student score makes comparisons easier, showing whether overall satisfaction is high, medium or low compared to other unis.

What do student satisfaction scores tell you?

Overall student satisfaction 81%
Student score 78% MED
Able to access IT resources


Staff made the subject interesting


Library resources are satisfactory


Feedback on work has been helpful


Feedback on work has been prompt


Staff are good at explaining things


Staff value students' opinions



Who studies this subject?

Source: HESA

Start building a picture of who you could be studying with by taking a look at the profile of people that have studied this subject here in previous years.

UK / Non-UK
3% of students here are from outside the UK
Male / Female
49% of students are female
Full-time / Part-time
5% of students are part-time
Typical Ucas points
292 entry points typically achieved by students
2:1 or above
68% of students achieved a 2:1 or above
Drop-out rate
5% of students do not continue into the second year of their course
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What are graduates doing after six months?

Source: DLHE

Here’s what students are up after they graduate from studying this subject here. We’ve analysed the employment rate and salary figures so you can see at a glance whether they’re high, typical or low compared to graduates in this subject from other universities. Remember the numbers are only measured only six months after graduation and can be affected by the economic climate - the outlook may be different when you leave uni. What do graduate employment figures really tell you?

% employed or in further study 92% MED
Average graduate salary £16k MED
Graduates who are other administrative occupations


Graduates who are sales assistants and retail cashiers


Graduates who are artistic, literary and media occupations


Employment prospects for graduates of this subject

Sources: DLHE & HECSU
A few years ago graduates from this subject were having a very hard time but things have improved a lot thanks to our active media, film and photographic industries - much the most common employers for this group. The most common jobs are in the arts — as photographers, audio-visual technicians, operators and designers, as directors, as artists and as graphic designers. Training in presenting sound and graphics is useful in other industries as well, so you can find graduates in journalism, in advertising, in business management, in events management and in web design and IT. Be aware that freelancing and self-employment is common in the arts, as are what is termed 'portfolio careers' — having several part-time jobs or commissions at once.
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