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University of Plymouth

Digital Media Design

UCAS Code: W283

Bachelor of Arts (with Honours) - BA (Hons)

Entry requirements


96-112 tariff points, including a minimum of 2 A Levels, General Studies accepted

Considered in combination

Pass a named Access to HE Diploma (e.g. Preferably Art & Design, Humanities or Combined), with at least 33 credits at Merit and/or Distinction.

Considered in combination

International Baccalaureate Diploma Programme

26-28

English and Mathematics accepted within as GCSE equivalent.

96-112 tariff points overall. English and Mathematics accepted within as GCSE equivalent.

Considered in combination

Pearson BTEC Level 3 National Diploma (first teaching from September 2016)

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In any subject

Considered in combination

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

MMM-DMM

In any subject

Considered in combination

96-112 tariff points, including two Advanced Highers English and Mathematics accepted within as GCSE equivalent.

In combination with Advanced Highers

UCAS Tariff

96-112

Including a minimum of 2 A Levels, General Studies accepted.

Considered in combination

80%
Applicants receiving offers

You may also need to…

Present a portfolio

About this course


This course has alternative study modes. Contact the university to find out how the information below might vary.

Course option

3.0years

Full-time | 2020

Other options

4.0 years | Sandwich | 2020

Subject

Interactive and electronic design

Shape the future - break down barriers and see things in a new way. Become a smart thinker, and be ready for wherever this rapidly evolving industry will take you. You’ll experience a vibrant mix of theory and practice, combining creative and technical skills with cultural and new media theory. Choose a creative focus with the BA - our graduates are among the world’s best game designers, digital artists, web designers, coders and creative thinkers.

Get ready for work - take an optional additional year and secure a paid placement with a company. You’ll gain invaluable experience that could lead to a job in a company such as MTV or Disney when you graduate. You’ll also get your horizons broadened with great enrichment activities including overseas field trips in Berlin, Helsinki and New York to attend conferences and visit galleries.

* Stay one step ahead with a course designed in close collaboration with industry leaders to ensure technologies, skills and techniques are bang up to date.

* Access all areas – keep working into the evening in our dedicated lab space open until 10pm, and take advantage of our other amazing facilities, including a 35 seat, 360° immersive vision theatre.

* Customise your course with our unique exit awards, and choose from games design, information design and interaction design.

* 100 per cent of students are good at explaining things; 100 per cent of students agreed staff made the subject interesting; 92 per cent of students were satisfied overall and 92 per cent of students agreed they got sufficient advice and support. 90 per cent of students were in a professional/managerial job six months after the course.

* Be inspired by lecturers who are experts in their field, with backgrounds in both industry and research. The exciting work going on in our research groups, i-DAT and Transtech, feeds back into the teaching on this course.

* Broaden your horizons with great enrichment activities including overseas field trips in Berlin, Helsinki and New York to attend conferences and visit galleries.

Modules

In your first year, you’ll get a grounding in the digital media, software, technologies and production techniques needed throughout the course. You’ll also gain a critical understanding of the theory behind digital media and the social, cultural and industrial contexts in which they operate. You’ll be introduced to contemporary graphic and motion graphic tools, web design and web programming technologies, along with the coding skills and creative design strategies that underpin them.

In your second year, you’ll build on your creative profile and improve your technical and critical skills. If you plan to choose the placement year, you’ll get a chance to build your CV and portfolio. You’ll be introduced to industrial strength project management and planning, helping you develop your individual creative practice. Professional collaborations with industry will give you insights into the benefits of both individual and group ways of working.

You have the opportunity to take an optional paid 48 week work placement that offers invaluable practical work experience. We recommend it because it not only enhances your final year of study, you’re also more likely to receive project sponsorship and immediate employment with your placement company after you graduate.

In your final year, you’ll focus on your own particular areas of interest, with a creative bias, by following one of our exit pathways in game design, information design, or interaction design. This will allow you to develop the skills relevant to industry and enhance your employability. You'll also undertake a final year dissertation on a topic of your choice, with the guidance of your personal supervisor.

The modules shown for this course or programme are those being studied by current students, or expected new modules. Modules are subject to change depending on year of entry.

Assessment methods

100% of assessment is by coursework.

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
EU
£9,250
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

University of Plymouth

Department:

School of Art, Design and Architecture

TEF rating:

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What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

83%
high
Interactive and electronic design

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Design studies

Teaching and learning

91%
Staff make the subject interesting
97%
Staff are good at explaining things
92%
Ideas and concepts are explored in-depth
89%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

89%
Library resources
92%
IT resources
92%
Course specific equipment and facilities
61%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions

Who studies this subject and how do they get on?

94%
UK students
6%
International students
46%
Male students
54%
Female students
76%
2:1 or above
6%
Drop out rate

Most popular A-Levels studied (and grade achieved)

B
B
B

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Design studies

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£17,000
med
Average annual salary
94%
med
Employed or in further education
96%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

25%
Design occupations
15%
Sales assistants and retail cashiers
15%
Artistic, literary and media occupations
What do graduate employment figures really tell you?

Want to work in a growing, creative sector where we are a world leader? Welcome to design! The UK has a proud reputation as a centre of design excellence, and last year just over 14,000 design degrees were awarded. At the moment, the jobs market looks a little better for fashion and textile designers, and not as good for multimedia or interactive designers — but that may change by the time you graduate. In general, design graduates are more likely than most to start their career in London, although that also varies by subject — last year fashion designers often found jobs in the North West, graphic designers in the South West, illustrators in the South West, East Anglia and Midlands, textile designers in the Midlands and the North West, and visual designers in Scotland, Northern Ireland and the Midlands. Design is also a good degree for people who want to work for a small business - more than half of graduates start at a small employer.

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Interactive and electronic design

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£14k

£14k

£18k

£18k

£19k

£19k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

We calculate a mean rating of all responses to indicate whether this is high, medium or low compared to the same subject area at other universities.

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This information is from the Higher Education Statistics Agency (HESA).

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

Have a question about this info? Learn more here

Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

Have a question about this info? Learn more here

The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here