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The Art of Computer Animation (3D)

Escape Studios

UCAS Code: I700 | Bachelor of Arts (with Honours) - BA (Hons)

Entry requirements


GCSE/National 4/National 5

GCSE English Language at grade C or an equivalent qualification.

UCAS Tariff

32-120

Conditional offers are based on an individual's predicted grades up to a maximum of 120 UCAS points.

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Present a portfolio

About this course


Course option

3years

Full-time | 2024

Subject

Computer animation and visual effects

Breathe life into characters and creatures and produce entertaining performances for the world to enjoy.

Advancements in technology and the boom of the VFX industry have made computer animation one of the fastest growing industries, with an estimated value of £1.6bn in the UK only (source Creative UK). Whether it's in CGI animated movies, live-action films, commercials, TV or video games, there’s never been a better time to join the creative world.

This course has been developed with professional Animators to give you the skills you need to make your mark in a studio. Along with technical and creative skills, you’ll develop your experience and soft skills and build your network of industry contacts. All of this will lead you to produce a killer portfolio and turn your passion into a successful career.

You’ll explore a range of animation techniques. Intensive hands-on tutorials will be taught in our London industry-standard facilities, by experienced tutors who’ve worked on the likes of **The Lion King**, **Godzilla** and **Doctor Strange**.

Modules

FIRST YEAR (LEVEL 4)
All undergraduate students study common modules in their first year. This will give you the all-round skills needed to become a professional, and a chance to choose a different specialism between VFX, animation and game art if you change your mind before your second year.

• Creative foundations - Craft (30 credits)
• Creative foundations - Project (30 credits)
• Video game art - Core (15 credits)
• Computer animation - Core (15 credits)
• Compositing for VFX - Core (15 credits)
• 3D for VFX - Core (15 credits)

SECOND YEAR
(Level 5 - 120 credits)
From your second year, you’ll start to specialise in 3D computer animation and work in teams on industry-style projects.

• Computer animation (3D) - Pro (30 credits)
• Computer animation (3D) - Advanced (30 credits)
• Specialism (15 credits)
• Industry studio project (45 credits)

THIRD YEAR (LEVEL 6)
By your third year, you’ll be working in a team just like a fully-functioning independent studio, alongside developing an in-depth knowledge of your chosen specialisation.

• Advanced Specialism (30 credits)
• Professional Practice (30 credits)
• Professional Studio Project (60 credits).

For a summary of each module please see the course page of our website:
https://www.pearsoncollegelondon.ac.uk/find-a-course/undergraduate/ba-ma-the-art-of-computer-animation-integrated-masters.html

Detailed module specifications can be downloaded from:
https://www.pearsoncollegelondon.ac.uk/for-students/current-students/modules-specification.html

Assessment methods

Formative assessment:

The majority of modules contain at least one piece of practice or ‘formative’ assessment for which you receive feedback. Formative assessments are developmental and do not count towards your overall module mark.

Summative assessment breakdown:

For Level 4 and 5 modules, your assessment will be split into two parts:

75% Product - You will be required to create a product (short computer animation, rendered image of a 2D or 3D object composited shot, etc.) to a specified brief, then present it in front of a panel and demonstrate how you have met the learning outcomes in your work.
25% Retrospective - You will be required to write a reflective analysis and present this for moderation and assessment.

Level 6
One module will be assessed just like level 4 and 5 modules; for two other modules (Advanced Specialism, Professional Practice), 100% of the mark will be based on a self-evaluative portfolio.

In order to progress to the next stage (from first to second year, and from second to third year), you will have to achieve 120 credits at the end of the academic year.

For further information, please see the Student Handbook: https://www.pearsoncollegelondon.ac.uk/for-students/current-students/student-handbooks.html

Tuition fees

Select where you currently live to see what you'll pay:

England
£9,250
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

Escape Studios

Department:

Escape Studios

Read full university profile

What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

58%
Computer animation and visual effects

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

Teaching and learning

72%
Staff make the subject interesting
79%
Staff are good at explaining things
72%
Ideas and concepts are explored in-depth
85%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

43%
Library resources
44%
IT resources
67%
Course specific equipment and facilities
45%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

After graduation


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