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Middlesex University

3D Animation and Games

UCAS Code: WP15
Bachelor of Arts (with Honours) - BA (Hons) years full-time 2018
Ucas points guide

112

% applicants receiving offers

47%

Subjects
  • Cinematics & photography
Student score
87% HIGH
% employed or in further study
94% MED
Average graduate salary
£16.7k MED
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What do you need to get in?

Source: UCAS

Main entry requirements

A level
Not Available

Scottish Highers
Not Available

BTEC Diploma
Not Available

UCAS tariff points
112

If your qualifications aren’t listed here, you can use our UCAS points guide of 112 and refer to the university’s website for full details of all entry routes and requirements.

The real story about entry requirements

% applicants receiving offers

47%

Provided by UCAS, this is the percentage of applicants who were offered a place on the course last year. Note that not all applicants receiving offers will take up the place, so this figure is likely to differ from applicants to places.

What does the numbers of applicants receiving course offers tell me?

Tuition fee & financial support

£9,250

Maximum annual fee for UK students. NHS-funded, sandwich or part-time course fees may vary.

If you live in:

  • Scotland and go to a Scottish university, you won’t pay tuition fees
  • Northern Ireland and go to an NI uni, you’ll pay £3,805 in tuition fees
  • Wales you’ll pay £3,810 in fees and get a tuition fee grant to cover the rest
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Will this course suit you?

Sources: UCAS & KIS

Every degree course is different, so it’s important to find one that suits your interests and matches the way you prefer to work – from the modules you’ll be studying to how you’ll be assessed. Top things to look for when comparing courses

Course description

.BA 3D Animation and Games provides the artistic and technical skills you will need to build a career in either the Animation or Games Industry, with a specialist focus in the fields of Virtual Reality, Character Art / Environment Art, 3D Animation and Game Development. It is a multi-disciplinary programme focused on cutting edge artistic developments in CGI. Why study BA 3D Animation and Games at Middlesex University? You will operate in an active studio environment using the latest industry standard software and techniques. With close proximity to Central London, there are many exciting opportunities at your fingertips. You will benefit from industry links and real-world briefs set by industry practitioners. The course is well resourced with fantastic facilities - you will have access to over 60 workstations equipped with the latest software including Maya, Z-Brush, Unreal Engine, Unity, Substance Painter, 3D Coat, Cinema 4D, Arnold, V-Ray and Abobe Suite. It also has comprehensive Virtual Reality support with access to HTC Vive Headsets, Oculus Rift Consumer Version, Playstation VR and Gear VR, as well as the dedicated use of a Vicon Motion Capture Suite We focus on individual talents to ensure your portfolio is exceptional and unique. Graduates from the course have found employment in high profile Games studios such as Cloud Imperium Games and Rockstar, animation boutiques such as Treat Studios and Blue Zoo, as well as 3D pre-visualization studios such as Red and Grey Ltd. Course highlights Unlike many equivalent degrees at other universities, we focus on improving your draughtsmanship alongside technical training, an important skill for 3D artists. Life drawing is a weekly part of the course. You will be taught and assessed by award-winning practitioners as well as academics with research interests in 3D graphics and games A four week live project, where industry practitioners set briefs that reflect the most contemporary and emergent practices in the field At the end of your degree, you will exhibit your work at our Degree Show and have the opportunity to showcase your talents to creative industry employers at Motion Picture Company, Soho As a student of this course you'll receive a free electronic textbook for every module

Modules

Year 1: From Pencil to Pixel (30 credits) – Compulsory Introduction to Animation and Creative Workshops (90 credits) – Compulsory Year 2 : Animation Practice and Creative Workshops (90 credits) – Compulsory Animation and Digital Cultures (30 credits) – Compulsory Year 3: Major Projects and Professional Portfolio Development (90 credits) – Compulsory Critical and Contextual Research Proposition Essay (30 credits) – Compulsory

Middlesex University

The Quad at Night

Middlesex has a vibrant and culturally diverse student community and a union that supports, celebrates, engages and represents them every step of the way. What's more, its north-west London location places students within touching distance of the heart of the capital and everything it has to offer. The union supports more than 1,500 active student members across more than 60 societies.

How you'll spend your time

Sorry, we don’t have study time information to display here

How you'll be assessed

Sorry, we don’t have course assessment information to display here

What do the numbers say for

The percentages below relate to the general subject area at this uni, not to one course. We show these stats because there isn't enough data about the specific course, or where this is the most detailed info made available to us.

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What do students think about this subject here?

Source: NSS

Here's how satisfied past students were taking courses within this subject area about things such as the quality of facilities and teaching - useful to refer to when you're narrowing down your options. Our student score makes comparisons easier, showing whether overall satisfaction is high, medium or low compared to other unis.

What do student satisfaction scores tell you?

Overall student satisfaction 90%
Student score 87% HIGH
Able to access IT resources

95%

Staff made the subject interesting

92%

Library resources are satisfactory

92%

Feedback on work has been helpful

95%

Feedback on work has been prompt

88%

Staff are good at explaining things

88%

Staff value students' opinions

87%

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Who studies this subject?

Source: HESA

Start building a picture of who you could be studying with by taking a look at the profile of people that have studied this subject here in previous years.

UK / Non-UK
30% of students here are from outside the UK
Male / Female
55% of students are female
Full-time / Part-time
9% of students are part-time
Typical Ucas points
305 entry points typically achieved by students
2:1 or above
70% of students achieved a 2:1 or above
Drop-out rate
14% of students do not continue into the second year of their course
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What are graduates doing after six months?

Source: DLHE

Here’s what students are up after they graduate from studying this subject here. We’ve analysed the employment rate and salary figures so you can see at a glance whether they’re high, typical or low compared to graduates in this subject from other universities. Remember the numbers are only measured only six months after graduation and can be affected by the economic climate - the outlook may be different when you leave uni. What do graduate employment figures really tell you?

% employed or in further study 94% MED
Average graduate salary £16.7k MED
Graduates who are artistic, literary and media occupations

33%

Graduates who are sales assistants and retail cashiers

16%

Graduates who are information technology and telecommunications professionals

12%

Employment prospects for graduates of this subject

Sources: DLHE & HECSU
A few years ago graduates from this subject were having a very hard time but things have improved a lot thanks to our active media, film and photographic industries - much the most common employers for this group. The most common jobs are in the arts — as photographers, audio-visual technicians, operators and designers, as directors, as artists and as graphic designers. Training in presenting sound and graphics is useful in other industries as well, so you can find graduates in journalism, in advertising, in business management, in events management and in web design and IT. Be aware that freelancing and self-employment is common in the arts, as are what is termed 'portfolio careers' — having several part-time jobs or commissions at once.
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