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London Metropolitan University

Games Animation, Modelling and Effects (including foundation year)

UCAS Code: G404

Bachelor of Science (with Honours) - BSc (Hons)

Entry requirements


At least one A level (or a minimum of 32 UCAS points from an equivalent Level 3 qualification, eg BTEC Subsidiary/National/BTEC Extended Diploma).

GCSE/National 4/National 5

English Language GCSE at grade C/grade 4 or above or will need to take the University English test.

UCAS Tariff

32

About this course


This course has alternative study modes. Contact the university to find out how the information below might vary.

Course option

4.0years

Full-time | 2020

Other options

8.0 years | Part-time | 2020

Subjects

Computer animation and visual effects

Computer games programming

**Why study this course?**

Our Games Animation, Modelling and Effects (including foundation year) BSc (Hons) degree has a built-in foundation year, designed to teach you the core skills you’ll need to succeed in the following three years of your course.

This four-year degree is ideal if you can't meet the entry requirements for a standard three-year degree. This degree will provide the first step towards starting your career in animation and effects within the gaming industry.

**More about this course**

Your foundation year will teach you the fundamentals of digital design and image making, as well as creative practice in terms of composition and colour. You’ll produce work in different formats such as a journal, album and instruction manual. You’ll also create a project within a subject area of your choosing, allowing you to explore the more technical aspects of design.

Year 0 will ensure you are well-equipped to begin Year 1 of your games animation degree. You’ll be supported by our dedicated staff who will help you find your academic strengths and build your confidence. The foundation year on this course is shared with numerous other foundation year degrees, meaning you’ll interact and learn with students who are interested in other specialist areas.

Throughout the rest of the course you’ll become familiar with animation, rendering, modelling, lights/cameras and visual effects (VFX). This course has been designed with computer games professionals and games industry body TIGA.

The foundation year of this course is shared with other games-related foundation degrees, so you'll get to study among students who share a variety of interests.

Following your foundation year, you'll study the same course content and modules as those who study the standard three-year degree. You'll also graduate with a full undergraduate degree with the same title and award as those who study our Games Animation, Modelling and Effects BA (Hons) degree.

If you'd like to change your specialism by the end of your foundation year, there will be some flexibility to allow you to do this.

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
EU
£9,250
per year
International
£12,700
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

Holloway

Department:

School of Computing

TEF rating:

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What students say


How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computing

Sorry, no information to show

This is usually because there were too few respondents in the data we receive to be able to provide results about the subject at this university.


Who studies this subject and how do they get on?

92%
UK students
8%
International students
83%
Male students
17%
Female students
67%
2:1 or above
27%
Drop out rate

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computing

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£20,000
low
Average annual salary
90%
med
Employed or in further education
84%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

What do graduate employment figures really tell you?

This is a newly-classified subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Over time we can expect more students to study them — there could be opportunities that open up for graduates in these subjects as the economy develops over the next few years. But at the moment this looks to be a good degree if you want to work on the technical side of film and TV and this is the most common industry for new graduates.

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Computer animation and visual effects

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£17k

£17k

£21k

£21k

£26k

£26k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

We calculate a mean rating of all responses to indicate whether this is high, medium or low compared to the same subject area at other universities.

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This information is from the Higher Education Statistics Agency (HESA).

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

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Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

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