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Computer Games Development with Foundation Year

Entry requirements


A level

C,C,D-C,C,C

Acceptable on its own and combined with other qualifications.

Acceptable on its own and combined with other qualifications.

Acceptable on its own and combined with other qualifications.

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

MMM

Acceptable on its own and combined with other qualifications.

Acceptable on its own and combined with other qualifications.

To obtain the required UCAS points from a related subject area. Contact the Course Enquiries team for details.

UCAS Tariff

88-96

About this course


This course has alternative study modes. Contact the university to find out how the information below might vary.

Course option

4years

Full-time including foundation year | 2024

Other options

5 years | Sandwich including foundation year | 2024

Subject

Computer games

Taught by leading experts, the BSc (Hons) Computer Games Development at Liverpool John Moores University offers you exciting paid work placement opportunities with leading games development companies plus access to state-of-the-art facilities. This BSc course will prepare you to be a computer game developer ready to work and succeed in this challenging and exciting industry.

- Dedicated Gaming lab with VR-Ready Workstations, PlayStation Development Kit, Xbox Development Kit , VR Development Kit, Microsoft HoloLens, and Motion Capture System

- Incorporating industry-standard curriculum (PlayStation First and Unreal Academic Partner) into teaching

- Academic society (LJMU IGDA Academic Chapter) and annual student events such as LJMU Game Showcase and LJMU Game Jam

- Opportunity to undertake a year's paid industrial placement thanks to our links with over 450 local, national and international organisations, including SCEE, Lucid Games, Atomicom, Damibu, Setgo Games, Fish in a Bottle, TribePlay in China

- Regular visits by game industry professionals who offer career and technical advice

- Exciting career opportunities with games development companies like Sony Computer Entertainment Europe, Rockstar North, Electronic Arts, Jagex, Lucid Games, TT-Games, Hello Games, PlayDemand, V-Time and more​

- International Foundation Year course available offering direct progression onto this degree programme - visit LJMU's International Study Centre to find out more

About the Foundation Year
The Foundation Year is ideal if you have the ability to study for a degree but don't have the qualifications to enter directly onto the Computer Games Development honours degree programme. Once you pass the Foundation Year you will progress directly onto the first year of the honours degree. If you are a full-time UK student, you will qualify for student financial support for the full duration of your course (subject to eligibility criteria).

Modules

Please visit the Liverpool John Moores University website for detailed module information.

Assessment methods

Assessment varies depending on the modules you choose.

You will be assessed by a combination of coursework and exams plus an independent final year project which contributes substantially to your final mark. Your tutors will give prompt and constructive feedback via Canvas (our virtual learning environment), face-to-face or in writing. This will help you to identify your strengths as well as the areas where you may need to put in more work.

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
International
£18,250
per year
Northern Ireland
£9,250
per year
Republic of Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

Extra funding

Please see our Bursaries and Scholarships page for more information: https://www.ljmu.ac.uk/discover/fees-and-funding/bursaries-and-scholarships

The Uni


Course location:

Liverpool John Moores University

Department:

School of Computer Science and Mathematics

Read full university profile

What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

21%
Computer games

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

Teaching and learning

35%
Staff make the subject interesting
50%
Staff are good at explaining things
40%
Ideas and concepts are explored in-depth
55%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

55%
Library resources
60%
IT resources
55%
Course specific equipment and facilities
15%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

99%
UK students
1%
International students
86%
Male students
14%
Female students
76%
2:1 or above
33%
First year drop out rate

Most popular A-Levels studied (and grade achieved)

D
D
C

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£21,500
med
Average annual salary
90%
med
Employed or in further education

Top job areas of graduates

50%
Information technology and telecommunications professionals
14%
Information technology technicians
10%
Business, finance and related associate professionals

This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Computer games and animation

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£22k

£22k

£27k

£27k

£29k

£29k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

Explore these similar courses...

Higher entry requirements
University of Brighton | Brighton and Hove
Computer Science for Games
BSc (Hons) 3 Years Full-time including foundation year 2024
UCAS Points: 104-120
Lower entry requirements
Bristol, University of the West of England | Bristol
Games Technology (with Foundation Year)
BSc (Hons) 4 Years Full-time including foundation year 2024
UCAS Points: 72
Nearby University
Glyndwr University, Wrexham | Wrexham
Computer Game Development (with Industrial Placement)
BSc (Hons) 4 Years Full-time including foundation year 2024
UCAS Points: 80-112
Same University
Liverpool John Moores University | Liverpool
Computer Games Development
BSc (Hons) 3 Years Full-time including foundation year 2024
UCAS Points: 112-128

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This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

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This is the percentage of applicants to this course who received an offer last year, through Ucas.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

This is the percentage of final-year students at this university who were "definitely" or "mostly" satisfied with their course. We've analysed this figure against other universities so you can see whether this is high, medium or low.

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This information is from the Higher Education Statistics Agency (HESA), for undergraduate students only.

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

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Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

Have a question about this info? Learn more here

The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here