We use cookies to allow us and selected partners to improve your experience and our advertising. By continuing to browse you consent to our use of cookies. You can understand more and change your cookies preferences here.

Liverpool John Moores University

Computer Games Development

UCAS Code: C468

Master of Computing with Honours - MComp (Hons)

Entry requirements


Maximum AS Level points accepted: 20

UCAS Tariff

96
100%
Applicants receiving offers

About this course


This course has alternative study modes. Contact the university to find out how the information below might vary.

Course option

4years

Full-time | 2019

Other options

5 years | Sandwich | 2019

Subject

Computer games

Computer games development is a very technically demanding process. The games industry sits at the pinnacle of cutting edge software engineering and the highly dynamic digital creative industries.

As part of this degree, you will study a range of state-of-the-art topics relevant to the games industry, including:

- C/C++ computer programming languages

- Applied mathematics for game physics and computer graphics

- Shader-based 3D graphics programming using industry standard APIs (Application Programming Interfaces) such as OpenGL and DirectX

- Multi-platform (PC and consoles) gameplay programming, including techniques such as game content pipelining, multi-threading, artificial intelligence, memory management and optimisation

- Game design, level design, game production and digital game content production.

- Research and development of innovative and state-of-the-art game development technologies

- Computer graphics

- Mathematical abilities

- Computer programming

- Console and PC hardware architecture

Facilities

During your studies, you will have direct access to experts in the field as well as state-of-the-art facilities. Our dedicated Games Technology Lab is equipped with Development Kits for major console and handheld systems along with Sony PlayStation 4, PlayStation 3 and Microsoft Xbox 360 consoles as well as PlayStation Vita.All are supported by industry standard software plus excellent technical support. This means you will get plenty of hands-on experience and the best chance to build up a portfolio of your work to show to prospective employers.

In addition, you will have access to around 300 high-specification PCs in the Department of Computer Science's other computing laboratories.

Modules

Please see guidance on core and option modules for further information on what you will study.

Level 4

•Computer Programming
•Computer Systems
•Game Design
•Applied Mathematics for Computer Graphics
•Web Development
•Professional Development
•Data Modelling

Level 5

•Data Structures and Algorithms
•Computer Graphics Programming
•Game Asset Creation
•Software Engineering
•Game Physics and AI Techniques for Games
•Research Skills
•Professional Issues

Sandwich degree:

•Year-long work placement

Level 6

•Game Engine
•Virtual and Augmented Reality
•Rendering Techniques
•Level Design and Production
•Plus a large individual project

Level 7

•Research Methods
•Advanced Software Engineering Techniques for Games
•Application of games for non-entertainment domain
•Console Game Programming
•Plus a masters' level project

Modules are designated as core or option in accordance with professional body requirements and internal Academic Framework review, so may be subject to change. Students will be required to undertake modules that the University designates as core and will have a choice of designated option modules. Additionally, option modules may be offered subject to meeting minimum student numbers.

Please see the programme specification document for further details on this course.

Assessment methods

Assessment varies depending on the modules you choose.

You will be assessed by a combination of coursework and exams, a personal independent project and a Masters level final year dissertation.

This is an extensive piece of research work in an applications domain relevant to your academic or professional interests. It is intended to provide you with an opportunity to undertake a major investigation and produce a major dissertation on the outcome of the work.

Assessment of the project will be based on this dissertation and presentations of the work.

The work carried out during the project is expected to have a strong research component and will, in many cases, be appropriate in forming the basis of further academic research, such as a PhD programme.

Your tutors will give prompt and constructive feedback via our virtual learning environment, face-to-face or as written comments.

Tuition fees

Select where you currently live to see what you'll pay:

England
£9,250
per year
EU
£9,250
per year
International
£14,450
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

Liverpool John Moores University

Department:

Computer Science

TEF rating:

Calculate your living costs

See how much you'll need to live on at your chosen university, with our student budget calculator.

See your living costs

Study in Liverpool

Explore the local area, what there is to do for fun, living costs and other university options here.

Explore Liverpool
Read full university profile

What students say


How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computing

Sorry, no information to show

This is usually because there were too few respondents in the data we receive to be able to provide results about the subject at this university.


Who studies this subject and how do they get on?

94%
UK students
6%
International students
85%
Male students
15%
Female students
71%
2:1 or above
20%
Drop out rate

Most popular A-Levels studied (and grade achieved)

C
C
C

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computing

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£21,500
med
Average annual salary
90%
med
Employed or in further education
95%
high
Employed in a role where degree was essential or beneficial

Top job areas of graduates

50%
Information technology and telecommunications professionals
14%
Information technology technicians
10%
Business, finance and related associate professionals
What do graduate employment figures really tell you?

This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Computer games

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£19k

£19k

£23k

£23k

£24k

£24k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

Share this page

Expert tips for uni - straight to your inbox
Free to students, teachers and parents
Sign me up

This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

Have a question about this info? Learn more here

This is the percentage of applicants to this course who received an offer last year, through Ucas.

Have a question about this info? Learn more here

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

Have a question about this info? Learn more here

Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

Have a question about this info? Learn more here

Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

Have a question about this info? Learn more here

This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

We calculate a mean rating of all responses to indicate whether this is high, medium or low compared to the same subject area at other universities.

Have a question about this info? Learn more here

This information is from the Higher Education Statistics Agency (HESA).

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

Have a question about this info? Learn more here

Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

Have a question about this info? Learn more here

Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

Have a question about this info? Learn more here

The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here