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Goldsmiths, University of London

Games Programming (Integrated Degree)

UCAS Code: I611

Bachelor of Science (with Honours) - BSc (Hons)

Entry requirements


Sorry, no information to show

About this course


This course has alternative study modes. Contact the university to find out how the information below might vary.

Course option

4years

Full-time | 2019

Other options

5 years | Sandwich | 2019

Subject

Computer games programming

Prepare for a career programming in the games industry, in sectors including mobile games, casual games, social media games, and AAA console game development. The Foundation Year provides an alternative entry route for students who don’t currently have the necessary academic profile to enter on to degree level study.

**Why study the BSc Games Programming (Integrated Degree) Goldsmiths?**
- Our teaching is strongly focused on practical work in real world situations

- You'll learn to develop simple software programs

- A key feature of our department is its interdisciplinarity, so you'll explore how computing interacts with a wide range of other subject areas

- Successful completion of the Foundation Year will enable you to progress onto the first year of the BSc Games Programming in the Department of Computing

- You'll have the opportunity to develop games in an environment that mirrors industry working practices as closely as possible.

- You'll have the option of taking an industrial placement year between the second and final year, allowing you to gain invaluable work experience that will enhance your career prospects.

- You'll develop technical skills, but also the creative skills that are so sought after in the industry.

- The degree aims to prepare you for a career programming in the games industry, in sectors including mobile games, casual games, social media games, and – for the most successful students – AAA console game development.

- The skills taught during the course are also applicable in other areas of computing such as mainstream programming jobs, mobile app development or web development, or could lead to Masters level study in games programming, which is an established route into high profile game development studios.

Modules

During the Foundation year you will gain basic computer systems skills and learn the mathematics fundamental to information technology systems. You will work on practical examples of computing applications and learn to develop simple software programs.

Our approach at Goldsmiths emphasises the creative side of programming and how programming relates to the creative aspects of game development. Most importantly of all, from the very beginning, you will be developing games in an environment that mirrors industry working practices as closely as possible. This will give you the experience you need as well as helping you develop a portfolio of work to present to potential employers. The programme has three main elements: programming, technologies and practice. You will build your technical programming skills, learn about graphics, audio and artificial intelligence and current hot platforms such as Mobile Games, HTML5-based web games and social media games. You will also have many opportunities for practical work, making games using professional games engines and with professional working practices, such as design documentation, testing cycles, issue tracking and version control.

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

Goldsmiths, University of London

Department:

Computing

TEF rating:

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What students say


How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

Sorry, no information to show

This is usually because there were too few respondents in the data we receive to be able to provide results about the subject at this university.


Who studies this subject and how do they get on?

81%
UK students
19%
International students
86%
Male students
14%
Female students
54%
2:1 or above
33%
Drop out rate

Most popular A-Levels studied (and grade achieved)

C
B
C

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£24,000
med
Average annual salary
85%
low
Employed or in further education
66%
low
Employed in a role where degree was essential or beneficial

Top job areas of graduates

34%
Information technology and telecommunications professionals
13%
Sales assistants and retail cashiers
12%
Information technology technicians
What do graduate employment figures really tell you?

This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Computer games programming

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£23k

£23k

£26k

£26k

£31k

£31k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

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This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

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This is the percentage of applicants to this course who received an offer last year, through Ucas.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

We calculate a mean rating of all responses to indicate whether this is high, medium or low compared to the same subject area at other universities.

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This information is from the Higher Education Statistics Agency (HESA).

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

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Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

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The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here