Animation (with Foundation Year)
Entry requirements
A level
Accepted alongside A-Levels as part of overall 48-72 UCAS Tariff requirement.
48-72 UCAS Tariff points
48-72 UCAS Tariff points
Accepted as part of overall 48-72 UCAS Tariff requirement.
48-72 UCAS Tariff points from International Baccalaureate Certificates
48-72 UCAS Tariff points
Accepted alongside Irish Leaving Certificate Higher Level as part of overall 48-72 UCAS Tariff requirement.
Pearson BTEC Level 3 National Diploma (first teaching from September 2016)
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)
48-72 UCAS Tariff points
48-72 UCAS Tariff points
UCAS Tariff
Our general entry requirement for the foundation year is 48-72 UCAS tariff points but all applications are considered individually and we consider work experience, vocational training/qualifications as well as motivation and potential to succeed. The programme welcomes applications from anyone who can demonstrate a commitment to the subject and the potential to complete their chosen programme successfully. This can be established by showing appropriate academic achievements or by demonstrating that they possess the knowledge and ability equivalent to the academic qualifications.
Accepted as part of overall 48-72 UCAS Tariff point requirement.
You may also need to…
Attend an interview
Present a portfolio
About this course
Why choose this course?
The Animation degree offers practical study, enabling you to bring characters to life. This specialised Animation programme will transform you into a versatile creative in the art of the moving image. Designed and developed from the ground up with employability at the core, you will develop skills in animation, motion graphics and design.
You will finish your studies with the professional skills and creative thinking strategies to pursue a career within animation studios, work as a freelance artist, or start your own studio.
You will:
- Learn the principles of visual communication and drawing and apply them to character design, background design, storyboarding and scene layout.
- Explore the principles of animation and develop a solid foundation for your future career.
- Develop ideas and work towards creating a short film to be submitted to film festivals, both nationally and internationally.
- Explore animation techniques to build up a professional show reel.
- Specialise and develop a final degree project that will push on the boundaries of your skills to ensure you stand out from the crowd in the job market.
You can also choose to study this course as a three year degree (without the foundation year) BA (Hons) Animation. UCAS code: 259B.
Key course features:
- Includes a foundation year to prepare you for further study.
- Latest industry-standard software used such as Toon Boom Harmony and the Creative Cloud suite.
- Access to Wacom Cintiq tablets and studio space.
- Industry-focused visits to gain first-hand insight into how creative media companies function and the variety of employment opportunities that are available in the development of your career aspirations. There are also other study trips to festivals and expos.
- Opportunities to enter competitions and build your professional portfolio.
- Be part of an end of year degree show exhibition - view the 2022 Degree Show e-magazine, Unjammed.
- Strong pastoral care within a friendly creative community with an emphasis on team building and collaborative work.
- Regular contact time with enthusiastic and supportive staff.
Modules
What you will study
YEAR 1 (FOUNDATION YEAR)
The foundation year will introduce you to the key elements of art and design, including graphic design, animation, illustration, photography, and film, applied and fine art. You will explore the creative thought process relating to various art and design disciplines, developing your ability to put ideas down on paper quickly. There will be a range of practice assignments that will increase your recognition of strong ideas and original concepts.
MODULES
Visual Investigation
Materials and Methods
Creative Processes
Progression Project
The Skills You Need
Contextual Studies
YEAR 2 (LEVEL 4) - Core skills
MODULES
Semester 1
History & Context
Visual Communication
Digital Communication
Semester 2
Social Design
Story Telling: Theory and Practice
Interactive Design
YEAR 3 (LEVEL 5) - Advanced skills
MODULES
Semester 1
Motion Design
Print and Production
Critical thinking
Semester 2
Creative Futures: Making a Living
Design Project: Animation
YEAR 4 (LEVEL 6) - Specialism
MODULES
Semester 1
Specialist Project: Animation
Semester 2
Creative Futures: Professional Practice
Live Brief
The information listed in this section is an overview of the academic content of the programme that will take the form of either core or option modules. Modules are designated as core or option in accordance with professional body requirements and internal academic framework review, so may be subject to change.
Assessment methods
Teaching & Assessment
There are no set exams. Assessment is continuous and relates to all aspects of the programme, providing more carefully defined emphasis on formative assessment and feedback on your coursework throughout the academic year. We will advise you on your level of attainment and direct you towards a strategy for further progression as you complete assignments and modules.
There are varied formats of assessment to encourage your learning through group seminars, critiques and tutorials. This can be through group interaction with critical analysis where you will submit a range of work including sketchbooks, design sheets, finished artwork, screen-based work, technical/ production files, journals, essays and audio-visual presentations. There are reviews of work at key points before Christmas and before Easter and this provides time for you to reflect on your progress prior to a final or summative year end assessment.
TEACHING AND LEARNING
On this course teaching and learning is designed to support students from a variety of backgrounds with diverse needs and to promote the supportive learning environment and pastoral care the School of Art and Design provides. Timetabling is developed to help learning teaching and assessment methodologies and provide clear and effective feedback to students. Contact hours are 16 per week in year 1, 14 per week in year 2 and 12 per week in year 3.
The programme is structured to enable you to work in a multidisciplinary manner, to be flexible and enable you to develop individually. This is supported by a personal tutor / tutorials system that provides you with guidance throughout all aspects of the programme.
Wrexham Glyndŵr University is committed to supporting our students to maximise their academic potential.
We offer workshops and support sessions in areas such as academic writing, effective note-making and preparing for assignments. Students can book appointments with academic skills tutors dedicated to helping deal with the practicalities of university work. Our student support section has more information on the help available.
In terms of particular needs, the University’s Inclusion Services can provide appropriate guidance and support should any students require reasonable adjustments to be made because of a recognised prevailing disability, medical condition, or specific learning difference.
Tuition fees
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What students say
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Cinematics and photography
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After graduation
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Cinematics and photography
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Cinematics and photography
The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.
£14k
£14k
£17k
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