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City of Liverpool College

Game Design, BA (Hons) Top Up

UCAS Code: II62

Bachelor of Arts (with Honours) - BA (Hons)

Entry requirements


College uses UCAS Tariff points to standardise entry requirements. It is expected that the total tariff score of all your relevant qualifications is at a level of 60* points minimum. This is a points total achieved by converting qualifications such as A levels (and many others) into points, making it simpler for course providers to compare applicants. To check your qualifications tariff value use UCAS tariff calculator https://www.ucas.com/ucas/tariff-calculator. Don’t worry if you don’t have the right qualifications – you may be able to meet the entry requirements in a different way. Accreditation of prior learning (APL) is essentially credit awarded for wider learning evidenced from self-directed study, work or training may apply to you**. Accreditation prior experiential learning (APEL) is an extension of APL that includes assessed learning gained from life and work experience. * May be higher / different for different programmes ** Link to our APR policy.

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About this course


Course option

1year

Full-time | 2019

This course is a one-year top up from the HND Game Development utilising a range of specialist modules. Contextual and critical studies will inform and underpin your design development and design principles. Professional modules will enable you to develop your time management and organisational skills in game/level creation. Level 6 is focused on skills and portfolio creation to prepare you for employment or self employment.
The early stages of the programme will embed advanced 3D modelling, level design, particle effects, in-game interaction and analytical skills into the delivery strategy with theoretical exploration underpinning all technical elements, preparing you for the self directed Final Project. As it is anticipated that a large proportion of graduating students will obtain work in the freelance or self-employment areas, there will be a strong emphasis on supporting business and professional skills through the entrepreneur society. You will gain first-hand experience of what it takes to design successful game content and graduate with a portfolio demonstrating your technical skill and creative talent.
The aim of this award is to produce graduates who have the specific skills to work in the games industry as computer games designers (orientating around 3D modellers and level designers). The students’ skills will allow students to work in an environment ranging from creating 3D models to creating industry standard game/level designs and documentation.

Modules

The early stages of the programme will embed advanced 3D modelling, level design, particle effects, in game interaction and analytical skills into the delivery strategy with theoretical exploration underpinning all technical elements. Preparing you for the self-directed Final Project. As it is anticipated that a large proportion of graduating students will obtain work in the freelance or self-employment areas, there will be a strong emphasis on supporting business and professional skills through the entrepreneur society. You will gain first-hand experience of what it takes to design successful game content and graduate with a portfolio demonstrating your technical skill and creative talent.

Assessment methods

The programme is assessed through the submission of written essays, blogs and a series of project based practical assessments, a final project and the submission of a dissertation. Formative feedback will support student progression in both written work and technical outcomes. Self and peer assessment in critique situations will be an essential element of all projects and the feedback from these will enhance student achievement and progression.

Tuition fees

Select where you currently live to see what you'll pay:

England
£7,957
per year
EU
£7,957
per year
Northern Ireland
£7,957
per year
Scotland
£7,957
per year
Wales
£7,957
per year

The Uni


Course location:

Arts Centre

Department:

Computer Science and Digital

TEF rating:

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