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Brunel University London

Visual Effects and Motion Graphics

UCAS Code: HW62

Bachelor of Science (with Honours) - BSc (Hons)

Entry requirements


A level

B,B,B

to include one of the following creative subjects: Art & Design, Creative Writing, Dance, D&T (inclu Fashion and Textiles or Product Design specialisms), Drama, Theatre, Digital Media and Design, Film Studies, Fine Art, Graphic Communication, Music, Moving Image Arts, Performance Studies/Arts, Photography, Technology & Design, Textile Design, 3D Design

Access to HE Diploma

M:45

in Art and Design, Media, Computing, Computer Engineering or IT

Cambridge International Pre-U Certificate - Principal

M2,M2,M2

to include M2 in a creative subject

GCSE/National 4/National 5

A minimum of 5 GCSEs at grade C or grade 4 and above are required, including English Language and Mathematics

International Baccalaureate Diploma Programme

30

preferably to include 5 at Higher Level in a creative subject

Leaving Certificate - Higher Level (Ireland) (first awarded in 2017)

H2,H3,H3,H3,H3

to include H3 in a creative subject

OCR Cambridge Technical Diploma

DD

in a related subject and A level at grade B, to include a creative subject

OCR Cambridge Technical Extended Certificate

D

in any subject and A levels grade BB, to include a creative subject

OCR Cambridge Technical Extended Diploma

DDD

in a related subject

Pearson BTEC Level 3 National Diploma (first teaching from September 2016)

DD

in a related subject and A level at grade B, to include a creative subject

Pearson BTEC Level 3 National Extended Certificate (first teaching from September 2016)

D

in any subject and A levels grade BB, to include a creative subject

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

DDD

in a related subject

Scottish Advanced Higher

B,B,B

to include one of the following creative subjects: Art & Design, Creative Writing, Dance, D&T (inclu Fashion and Textiles or Product Design specialisms), Drama, Theatre, Digital Media and Design, Film Studies, Fine Art, Graphic Communication, Music, Moving Image Arts, Performance Studies/Arts, Photography, Technology & Design, Textile Design, 3D Design

UCAS Tariff

120-144

We've calculated how many Ucas points you'll need for this course.

42%
Applicants receiving offers

You may also need to…

Present a portfolio

About this course


Course option

3.0years

Full-time | 2020

Subjects

Computer animation and visual effects

Cinematics

Our Visual Effects and Motion Graphics BSc degree is a modern, hands-on course that combines digital technology and creative design. It has been developed to equip you with the theory and practical skills required by the visual effects and motion graphics sector within the entertainment and creative industries.

At Brunel, we combine a study of visual effects with motion graphics so you can learn about a wide range of subjects spanning animation, storytelling, graphic design, 3D graphics and animation, video production, and compositing. You’ll create contemporary motion graphics, visual effects and 3D for film, digital TV, mobile, web, games, and other creative outlets.

Our modern digital media production facilities include a VFX green screen studio, motion capture, sound and photographic studios, 4K digital cinema cameras, and a dedicated render farm. You will have independent access to exclusive PC and Mac computing laboratories and benefit from the latest industry standard specialist software for graphic design and image/video editing, 3D animation, digital compositing, and rich interactive content creation.

There are guest lectures covering lots of different digital media topics and the visiting lecturers provide advice on how to structure your portfolio and showreels. Speakers include creative and design directors, user experience designers, 3D graphic supervisors, and mobile and web developers.

Visits are arranged to TV and photography studios, and post-production houses. There’s also the opportunity to go to conferences and this is your chance to build networks with key industry experts. In addition, you have the advantage of Brunel’s close location to London for trips to exhibitions celebrating the creative industries.

Our BSc visual effects and motion graphics course can be studied full-time over three years, or four years with a placement year.

We encourage the placement year option. This time in industry helps you to further prepare for the world of work and you’ll have a year’s worth of invaluable professional experience when you graduate. If you decide to go on a digital media placement year, you will have the opportunity of working in the ever-growing creative industries.

The end-of-year highlight is the BrunelDigital graduate show hosted on Brunel’s one London campus. Exhibiting your creative work at this event is a great way for you to connect with leading creative technologists and showcase your talent.

Modules

Year 1
Digital Photography
Digital Graphics
Creativity for Digital Media Design
Digital Design Theory
Programming for Digital Media 1
Acquisition for VFX
CGI Foundation for VFX
Business for the Creative Industries
Introduction to Video Production
Introduction to Post Production

Year 2
CGI Digital Environments
Visual Effects Compositing
3D Matchmoving
Programming for the Moving Image
Motion Graphics Applications
3D Animation
Motion Graphics Design
Experimental Digital Futures
Applied Media Aesthetics 1
Applied Media Aesthetics 2
Marketing & Professional Development

Year 3
Core Modules
Major Project
Working in the Digital Creative Industries

Optional Modules
Advanced Motion Graphics
Rigging and Motion Capture
Effects Animation
Digital Experiences
Graphics

Please visit our website for full course details

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
EU
£9,250
per year
International
£18,720
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

Brunel University London

Department:

Electronic and Computer Engineering

TEF rating:

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What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

68%
low
Cinematics

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

Sorry, no information to show

This is usually because there were too few respondents in the data we receive to be able to provide results about the subject at this university.


Who studies this subject and how do they get on?

75%
UK students
25%
International students
80%
Male students
20%
Female students
73%
2:1 or above
9%
Drop out rate

Most popular A-Levels studied (and grade achieved)

B
D
C

Cinematics and photography

Teaching and learning

84%
Staff make the subject interesting
85%
Staff are good at explaining things
78%
Ideas and concepts are explored in-depth
69%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

64%
Library resources
87%
IT resources
82%
Course specific equipment and facilities
47%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions

Who studies this subject and how do they get on?

80%
UK students
20%
International students
57%
Male students
43%
Female students
77%
2:1 or above
17%
Drop out rate

Most popular A-Levels studied (and grade achieved)

B
C
B

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computer games and animation

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£29,000
high
Average annual salary
94%
med
Employed or in further education
91%
low
Employed in a role where degree was essential or beneficial

Top job areas of graduates

58%
Information technology and telecommunications professionals
6%
Information technology technicians
5%
Business, research and administrative professionals
What do graduate employment figures really tell you?

This is a newly-classified subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Over time we can expect more students to study them — there could be opportunities that open up for graduates in these subjects as the economy develops over the next few years. But at the moment this looks to be a good degree if you want to work on the technical side of film and TV and this is the most common industry for new graduates.

Cinematics and photography

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£18,000
med
Average annual salary
84%
low
Employed or in further education
92%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

29%
Sales assistants and retail cashiers
24%
Artistic, literary and media occupations
9%
Design occupations
What do graduate employment figures really tell you?

A few years ago graduates from this subject were having a very hard time but things have improved a lot thanks to our active media, film and photographic industries - much the most common employers for this group. The most common jobs are in the arts — as photographers, audio-visual technicians, operators and designers, as directors, as artists and as graphic designers. Training in presenting sound and graphics is useful in other industries as well, so you can find graduates in journalism, in advertising, in business management, in events management and in web design and IT. Be aware that freelancing and self-employment is common in the arts, as are what is termed 'portfolio careers' — having several part-time jobs or commissions at once.

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Computer animation and visual effects

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£26k

£26k

£30k

£30k

£33k

£33k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

Cinematics

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£21k

£21k

£23k

£23k

£25k

£25k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

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This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

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This is the percentage of applicants to this course who received an offer last year, through Ucas.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

Have a question about this info? Learn more here

This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

We calculate a mean rating of all responses to indicate whether this is high, medium or low compared to the same subject area at other universities.

Have a question about this info? Learn more here

This information is from the Higher Education Statistics Agency (HESA).

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

Have a question about this info? Learn more here

Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

Have a question about this info? Learn more here

Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

Have a question about this info? Learn more here

The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here