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Bristol, University of the West of England

Games Technology (with Foundation Year)

UCAS Code: G61F

Bachelor of Science (with Honours) - BSc (Hons)

Entry requirements


No specific subjects required. Points from General Studies and AS-Level subjects (not taken onto full A-Level) can be included towards overall tariff. You must have a minimum of one A-Level.

Achievement of the Access to HE Diploma; no specific subjects required.

GCSE/National 4/National 5

Grade C / 4 or above in English Language and Grade D / 4 or above in Mathematics, or equivalent. Please note the University does not accept Level 2 Key Skills, Functional Skills or Certificates in Adult Numeracy and Literacy as suitable alternatives to GCSEs.

No specific subjects required.

Pearson BTEC Level 3 National Extended Diploma

MMP

No specific subjects required.

UCAS Tariff

72
84%
Applicants receiving offers

About this course


This course has alternative study modes. Contact the university to find out how the information below might vary.

Course option

4years

Full-time including foundation year | 2018

Other options

5 years | Sandwich including foundation year | 2018

Subject

Computer games

BSc(Hons) Games Technology (with Foundation Year) gives you a foundation in problem solving, programming (using C++) and software design for the entertainment industry.

Explore artificial intelligence, 3D environments, virtual reality (VR) and effective software design for games.

Gain an understanding of the history and theories around play, games and user engagement. As UWE Bristol is a PlayStation®First partner, you’ll gain direct experience of developing for Sony PlayStation using their official development kits.

Learn through practical projects, creating playable scenarios that consolidate new concepts and applications. Attend talks from visiting industry professionals and apply learning through individual and group programming projects.

Gain valuable real-world experience and a professional portfolio through placements that prepare you for a career in the gaming industry.

Our graduates work across AAA developers, including Rockstar North, Frontier Developments and Naughty Dog, and local developers such as Opposable Games and Mobile Pie. Outside of the games industry, you’ll find career opportunities in software engineering, simulations, digital media, mobile device applications, web development and IT.

Tuition fees

Select where you currently live to see what you'll pay:

Channel Islands
£9,250
per year
England
£9,250
per year
EU
£9,250
per year
International
£12,250
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

Frenchay Campus

Department:

Computer Science and Creative Technologies

TEF rating:

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Explore the local area, what there is to do for fun, living costs and other university options here.

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What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

72%
med
Computer games

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Computing

Teaching and learning

76%
Staff make the subject interesting
85%
Staff are good at explaining things
75%
Ideas and concepts are explored in-depth
83%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

72%
Library resources
78%
IT resources
87%
Course specific equipment and facilities
65%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions
Feel part of a community on my course

Who studies this subject and how do they get on?

89%
UK students
11%
International students
87%
Male students
13%
Female students
73%
2:1 or above
16%
Drop out rate
352

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Computing

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£21,900
med
Average annual salary
91%
med
Employed or in further education
94%
high
Employed in a role where degree was essential or beneficial

Top job areas of graduates

26%
Information technology and telecommunications professionals
10%
Information technology technicians
7%
Business, research and administrative professionals
What do graduate employment figures really tell you?

This is a relatively new subject area for this kind of data, so we don’t currently have very much information to display or analyse yet. Gaming is a growing industry, and if it continues to grow we should see the rather high unemployment rate coming down over the next few years. Much the most common jobs for graduates who do get work after six months are in programming roles - but as things stand, be aware that jobs in the field are very competitive and personal contacts - either through family, friends or via specialist employment agencies - are a crucial way into the industry so be prepared to talk as well as code!

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Computing

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£24k

£24k

£26k

£26k

£28k

£28k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

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This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

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This is the percentage of applicants to this course who received an offer last year, through Ucas.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

We calculate a mean rating of all responses to indicate whether this is high, medium or low compared to the same subject area at other universities.

Have a question about this info? Learn more here

This information is from the Higher Education Statistics Agency (HESA).

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

Have a question about this info? Learn more here

Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

Have a question about this info? Learn more here

The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here