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Bath Spa University

Creative Music Technology (Games and Interactive Media)

UCAS Code: J932

Bachelor of Arts (with Honours) - BA (Hons)

Entry requirements


A level

C,C,C

Overall Grades CCC including Music/ Music Technology or related subject

Access to HE Diploma

M:30

Typical offers for applicants with Access to HE will be the Access to HE Diploma or Access to HE Certificate (60 credits, 45 of which must be Level 3, including 30 at merit or higher) accepted along with evidence of experience of Music Technology.

International Baccalaureate Diploma Programme

26

A minimum of 26 points required along with evidence of experience of Music Technology.

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)

MMM

Extended Diploma in Creative Music Technology grades Merit, Merit, Merit (MMM) accepted.

UCAS Tariff

96

We’ve calculated how many Ucas points you’ll need for this course.

You may also need to…

Attend an interview

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About this course


Course option

3years

Full-time | 2019

Subject

Music technology

Console, computer and mobile gaming are now as common a recreational activity as watching movies or listening to music. The UK gaming industry is reported to be growing exponentially, and exciting developments continue in the growing interactive web and media content scene.

Creative Music Technology (Games and Interactive Media) is designed to give you industry-standard skills and confidence in sound, music and audio production for gaming and interactive media content. This includes the creation of innovative sound effects, musical composition and orchestration, voice recording and audio post-production.

Great sound design has the ability to enhance the gaming experience while creating emotional narrative and dynamic impact. Gain valuable insights into sound design, composition and dialogue on this specialist programme.

You'll source original sound through Foley-studio style recording, synthesis, and location or site-specific sound capture. Within gaming, music composition ranges from traditional orchestration and arranging through to more abstract, electronic or urban production. You'll explore composition and the dialogue/voiceover recording and editing that often complements it. You'll also learn audio post-production skills such as editing, processing, producing and mixing, with a strong focus on the techniques used to implement this audio content into interactive game environments through industry-standard software known as Middleware.

Our goal in designing this course is to give you the freedom to explore creatively, while instilling the technical skills you'll need to forge a career in this exciting industry. As your studies progress, you'll collaborate on industry style projects, offering insights into team working and responding to a game designer or director's brief. Collaborations with students across other areas such as Creative Computing, Acting and Music (game designers, voice actors, producers and musicians) are encouraged.

Modules

Year 1
Build the foundations. We'll encourage you to continue to explore and grow your existing creative activities alongside important practical and interpretive skills. You'll explore topics such as audio recording and production, sound design, critical listening, and the relationship between music/sound and game/moving image.

Year 2
Take your skills and creativity into the professional arena. You'll attend a series of high-level industry guest lectures and engage in collaborative opportunities with external professionals, an internship or an industry placement. You'll also be guided toward greater technical competence in the core areas of sound design and critical listening, and undertake a collaborative project with game designers on the Creative Computing (Games) course.

Year 3
Specialise. A number of creative and industry-level optional modules will enable you to select a specialised route to support your creative and professional aspirations. You'll combine interactive audio and professional game design in dedicated projects. You'll also design, develop and present a large-scale project, which takes the place of the traditional dissertation on this programme. All third-year assignments are designed to be the foundation of your professional portfolio, and may be used publicly to promote your skills.

Assessment methods

The vast majority of assessment is through coursework, with most assignments aiming to develop your professional portfolio. We're also committed to developing your communication skills as a way of empowering you to discuss your own work and the work of others. Tutors are always available to support assignments and particular assessment style preferences if needed.

You'll learn through a combination of lectures, music lab workshops, large and small group seminars, individual tutorials, online delivery and self-directed study. The majority of taught sessions are in specialised spaces such as music studios, audio suites and fully equipped computer labs that will give you individual access to your own workstation with relevant software and audio materials provision. Access to specialist rooms such as the recording studios and our comprehensive equipment hire system allows you to work on coursework and undertake directed and private study.

Tuition fees

Select where you currently live to see what you'll pay:

England
£9,250
per year
EU
£9,250
per year
Northern Ireland
£9,250
per year
Scotland
£9,250
per year
Wales
£9,250
per year

The Uni


Course location:

Bath Spa University

Department:

College of Liberal Arts

TEF rating:

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What students say


We've crunched the numbers to see if overall student satisfaction here is high, medium or low compared to students studying this subject(s) at other universities.

80%
med
Music technology

How do students rate their degree experience?

The stats below relate to the general subject area/s at this university, not this specific course. We show this where there isn’t enough data about the course, or where this is the most detailed info available to us.

Music

Teaching and learning

90%
Staff make the subject interesting
96%
Staff are good at explaining things
84%
Ideas and concepts are explored in-depth
86%
Opportunities to apply what I've learned

Assessment and feedback

Feedback on work has been timely
Feedback on work has been helpful
Staff are contactable when needed
Good advice available when making study choices

Resources and organisation

87%
Library resources
85%
IT resources
94%
Course specific equipment and facilities
52%
Course is well organised and has run smoothly

Student voice

Staff value students' opinions

Who studies this subject and how do they get on?

92%
UK students
8%
International students
66%
Male students
34%
Female students
76%
2:1 or above
7%
Drop out rate

Most popular A-Levels studied (and grade achieved)

C
B
C

After graduation


The stats in this section relate to the general subject area/s at this university – not this specific course. We show this where there isn't enough data about the course, or where this is the most detailed info available to us.

Music

What are graduates doing after six months?

This is what graduates told us they were doing (and earning), shortly after completing their course. We've crunched the numbers to show you if these immediate prospects are high, medium or low, compared to those studying this subject/s at other universities.

£15,600
low
Average annual salary
98%
med
Employed or in further education
85%
med
Employed in a role where degree was essential or beneficial

Top job areas of graduates

32%
Artistic, literary and media occupations
15%
Sales assistants and retail cashiers
9%
Teaching and educational professionals
What do graduate employment figures really tell you?

Music is a popular degree subject and a little over 4,600 degrees were awarded to UK graduates in 2015. Most were working after six months — but postgraduate study (usually continuing with music) is quite common and a lot of graduates go into music teaching, often as freelance or travelling music teachers of particular instruments. Obviously, many music graduates get work as musicians as well, or work as sound recordists and in similar technical roles. Music is important in advertising and so a lot of graduates go into this industry, and management is also a popular job role for music graduates. There's also a niche for music graduates wanting to work in IT and computing, particularly with web applications. Because a lot of musician work is temporary or freelance, the most common way for new graduates to get jobs as musicians is through their own contacts, so learning how to make good use of networks and contacts might help in your career.

What about your long term prospects?

Looking further ahead, below is a rough guide for what graduates went on to earn.

Music technology

The graph shows median earnings of graduates who achieved a degree in this subject area one, three and five years after graduating from here.

£14k

£14k

£18k

£18k

£19k

£19k

Note: this data only looks at employees (and not those who are self-employed or also studying) and covers a broad sample of graduates and the various paths they've taken, which might not always be a direct result of their degree.

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This is what the university has told Ucas about the criteria they expect applicants to satisfy; some may be compulsory, others may be preferable.

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This is the percentage of applicants to this course who received an offer last year, through Ucas.

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This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Course location and department:

This is what the university has told Ucas about the course. Use it to get a quick idea about what makes it unique compared to similar courses, elsewhere.

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Teaching Excellence Framework (TEF):

We've received this information from the Department for Education, via Ucas. This is how the university as a whole has been rated for its quality of teaching: gold silver or bronze. Note, not all universities have taken part in the TEF.

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This information comes from the National Student Survey, an annual student survey of final-year students. You can use this to see how satisfied students studying this subject area at this university, are (not the individual course).

We calculate a mean rating of all responses to indicate whether this is high, medium or low compared to the same subject area at other universities.

Have a question about this info? Learn more here

This information is from the Higher Education Statistics Agency (HESA).

You can use this to get an idea of who you might share a lecture with and how they progressed in this subject, here. It's also worth comparing typical A-level subjects and grades students achieved with the current course entry requirements; similarities or differences here could indicate how flexible (or not) a university might be.

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Post-six month graduation stats:

This is from the Destinations of Leavers from Higher Education Survey, based on responses from graduates who studied the same subject area here.

It offers a snapshot of what grads went on to do six months later, what they were earning on average, and whether they felt their degree helped them obtain a 'graduate role'. We calculate a mean rating to indicate if this is high, medium or low compared to other universities.

Have a question about this info? Learn more here

Graduate field commentary:

The Higher Education Careers Services Unit have provided some further context for all graduates in this subject area, including details that numbers alone might not show

Have a question about this info? Learn more here

The Longitudinal Educational Outcomes dataset combines HRMC earnings data with student records from the Higher Education Statistics Agency.

While there are lots of factors at play when it comes to your future earnings, use this as a rough timeline of what graduates in this subject area were earning on average one, three and five years later. Can you see a steady increase in salary, or did grads need some experience under their belt before seeing a nice bump up in their pay packet?

Have a question about this info? Learn more here